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Autor Nachricht
BeitragVerfasst: 08.12.2003, 14:15 

Registriert: 07.12.2003, 20:10
Beiträge: 9
hey leude,
ich hab gestern an meinem commandmenu gebastelt. Aber wenn ich nun cs starte stürzt es ab (back to desktop). Ich glaub das problem liegt irgendwo bei votemap und changemap. Weiss einer rat? Hier das menü
Code:
"1" "Nicknames" 
{ 
    "1" "3!nZoGg3n" "name 3!nZoGg3n"
    "2" "www.skill-brauch-ich.net" "name www.skill-brauch-ich.net"
    "3" "-=][Der-N4p][=-" "name -=][Der-N4p][=-"
    "4" "-=][H3@D-$H!T][=-" "name -=][H3@D-$H!T][=-" 
    "5" "www.ihr-killt-mich.net" "name www.ihr-killt-mich.net"
    "6" "-=][JoKa][=-" "name -=][JoKa][=-"
    "7" "-=][JoKa-The-God-Father][=-" "name -=][JoKa-The-God-Father][=-" 
    "8" "#dpc | JoKa" "name #dpc | JoKa"  
    "9" "[JoKa][AFK][Free-Frag-on-Base]" "name [JoKa][AFK][Free-Frag-on-Base]"
}

"2" "Sprueche" 
{
   "1" "Team" 
{
       "1" "Cover me pls (HP/M)" "say_team -=][ Habe KAUM HPs / Munition mehr ... Cover ME pls ! ][=-;r1_cover"
       "2" "Cover me pls" "say_team -=][ Cover ME pls ! ][=-;r1_cover"
       "3" "Bombe" "say_team -=][ Trage / Lege / Entschaerfe die Bombe ... Cover ME pls ! ][=-;r1_cover"
       "4" "Backup" "say_team -=][ NEED BACKUP ! ][=-;r3_need"
       "5" "Taking Fire" "say_team -=][ Taking fire ... NEED ASISTENCE ! ][=-;r1_taking"
       "6" "Go" "say_team -=][ GO, GO, GO ! ][=-;r2_go"
       "7" "Follow me" "say_team -=][ Folow ME pls ! ][=-;r1_follow"
       "8" "Sector Clear" "-=][ Sector Clear ! ][=-;r3_sector"
       "9" "Feind" "say_team -=][ FEIND GESICHTET ! ][=-;r3_emeneys"
       "0" "Weiter so" "say_team -=][ Immer weiter so dann gweinnen wir auch! :-D ][=-"
}
   "2" "Bombenplatz"
{
        "1" "Bombenplatz A" "say_team -=][ Feind am BOMBENPLATZ A ! ][=-"
        "2" "Bombenplatz B" "say_team -=][ Feind am BOMBENPLATZ B ! ][=-"
        "3" "Hostages" "say_team -=][ Feind bei den HOSTAGES ! ][=-"
}
   "3" "Allgemein" 
{
       "1" "LOL" "say -=][ -= l_ (o) l_ =- ][=-"
       "2" "ROFL" "say -=][ -= A T O M - l2 (o) F l_ =- ][=-"
       "3" "Muahaha" "say -=][ MUAHAHAHA *fg* :-)) ][=-"
       "4" "Ich kam" "say -=][ Ich kam, Ich sah, Ich fragte! :-)) ][=-"
       "5" "Knifekill" "say -=][ Knifekill sponsored [by JoKa] :) ][=-"
       "6" "Headshot" "say -=][ Headshot sponsored [by JoKa] :) ][=-"
       "7" "Danke" "say -=][ Gutes Spiel, danke fuer den Krieg! *fg* :-) ][=-"
       "8" "Contact" "say -=][ -= Contact ME =- ICQ: 112937783 ][=-"
       "9" "Werbung" "say -=][ Visit Us @ htt://www.dpc.de.ms - #dpc | Clan ][=-"
}
   "4" "Sry / Thx"
{
       "1" "Sry for" "say -=][ Sry for TA / TK / Flash / HE / Smoke / Block ! ][=-"
       "2" "Thx for" "say -=][ Thx for Rettung & Hilfe ! :) ][=-"
}
   "5" "Fies"
{    
       "1" "Arsch" "say -=][ Du A*R*S*C*H! :-)) ][=-"
       "2" "Scheiss" "say -=][ ARGH ... *grml* was fuer ein XXXXXX! >:-( ][=-"
       "3" "Ey Muell" "say -=][ Ey ... was is das fuer ein MUELL?! >:-( ][=-"
       "4" "Muell" "say -=][ l\/l U 3 l_ l_ !!! >:-( ][=-"
       "5" "Leck mich" "say -=][ Leck mich om Orsch! :-)) ][=-"
       "6" "IMDN" "say -=][ ICH mag DICH nicht! :-)) ][=-"
       "7" "Flodding" "say -=][ Stop Flodding The Server!!! (oder auf Deutsch: Fresse halten!) :-)) ][=-" 
       "8" "Keine Ahnung" "say -=][ Wer keine Ahnung hat ... einfach mal die Fresse halten! :-)) ][=-"
       "9" "N00b" "say -=][ You are killed by a N00b :-P ][=-"
       "0" "Sterben" "say -=][ Ihr werdet alle sterben! :-P ][=-"
}
}

"3" "Sonstiges"
{
   "1" "NetGraph"
{
       "1" "NetGraph an (grafisch)" "net_graph 1"
       "2" "NetGraph an (grafisch)" "net_graph 2"
       "3" "NetGraph an (stats)" "net_graph 3"
       "4" "NetGraph aus" "net_graph 0"
}

  "2" "Maus / Hud"
{
       "1" "Maus"
{
          "1" "Mausfilter Ein" "m_filter 1;devon; echo :: Mausfilter Ein ::;devoff"
          "2" "Mausfilter Aus" "m_filter 0;devon; echo :: Mausfilter Aus ::;devoff"
          "3" "Dynamische Crosshair An" "cl_dynamiccrosshair 1;devon; echo :: Dynamische Crosshair An ::;devoff"
          "4" "Dynamische Crosshair Aus" "cl_dynamiccrosshair 0;devon; echo :: Dynamische Crosshair Aus ::;devoff"
}
      "2" "Hud"
{ 
          "1" "Radar Ein" "drawradar;devon; echo :: Radar Ein ::;devoff"
          "2" "Radar Aus" "hideradar;devon; echo :: Radar Aus ::;devoff"
          "3" "Maus in GUI An" "hud_capturemouse 1;devon; echo :: Maus in GUI An ::;devoff"
          "4" "Maus in GUI Aus" "hud_capturemouse 0;devon; echo :: Maus in GUI Aus ::;devoff"
          "5" "Spielernamen mittig" "hud_centerid 1;devon; echo :: Spielernamen mittig ::;devoff"
          "6" "Spielernamen links unten" "hud_centerid 0;devon; echo :: Spielernamen links unten ::;devoff"
          "7" "Fastswitch An" "hud_fastswitch 1;devon; echo :: Fastswitch An ::;devoff"
          "8" "Fastswitch Aus" "hud_fastswitch 0;devon; echo :: Fastswitch Aus ::;devoff"
          "9" "auto ScrShot am Mapende An" "hud_takesshots 1;devon; echo :: auto Scrennshot am Mapende An ::;devoff"
          "0" "auto ScrShot am Mapende Aus" "hud_takesshots 0;devon; echo :: auto Scrennshot am Mapende Aus ::;devoff"
}
}

    "3" "Demo Record" 
{ 
      "1" "Demo Aufnehmen" "devon; echo :: Start Recording - Gib den Namen der Demo ein ::;devoff;messagemode record"
      "2" "Aufnahme beenden" "stop; echo :: Stop Recording ::"
      "3" "Demo Abspielen" "devon; echo :: Gib den Namen der Demo ein (mit einem '.dem' am Ende) ::;devoff;messagemode playdemo"
}  

  "4" "Screenys"
{ 
      "1" "Screenshot" "screenshot"
      "2" "Cleanshot" "snapshot"

}
}  

"6" "Sound / Audio"
{ 
     " 1" "CD Musik Spielen An/Aus" "musik_sw"
      "2" "Track Spielen" "exec /essex/cd.cfg"
     " 3" "Lautstaerke"
{ 
          "1" "Lauter" "volup;devon; echo :: Lauter ::;devoff"
          "2" "Leiser" "voldown;devon; echo :: Leiser ::;devoff"
          "3" "Eigener Wert" "devon; echo :: Lautstaerke Wert eingeben ::;devoff; messagemode volume"
}
      "4" "Anzugs Lautstaerke" "devon; echo :: Anzugs Lautstaerke Eingeben ::;devoff; messagemode suitvolume"
      "5" "Sound Stoppen" "stopsound"
      "6" "Mute" "mute0"
      "7" "High Quality Sound" "hisound 1;loadas8bit 0"
      "8" "Low Quality Sound" "hisound 0; loadas8bit 1"


      "9" "Voice System"
{
          "1" "VC An" "voice_enable 1;devon; echo :: Voice Communitcation An ::;devoff"
          "2" "VC Aus" "voice_enable 0;devon; echo :: Voice Communitcation Aus ::;devoff"
          "3" "EAX in VC An" "voice_eax 1;devon; echo :: EAX in VC An ::;devoff"
          "4" "EAX in VC Aus" "voice_eax 0;devon; echo :: EAX in VC Aus ::;devoff"
          "5" "VC Lautstärke leise" "voice_scale 0.2;devon; echo :: VC Lautstaerke leise ::;devoff"
          "6" "VC Lautstärke mittel" "voice_scale 0.7;devon; echo :: VC Lautstaerke mittel ::;devoff"
          "7" "VC Lautstärke laut" "voice_scale 1.0;devon; echo :: VC Lautstaerke laut ::;devoff"

}
}

"9" "Server Admnin (Adminmod)"     
{
       "1" "Strafen"
{
           1" "Ban"
{
                "1" "Ban" "devon;echo :: <Spieler> [<#>] [<ip>] ::;devoff;messagemode admin_ban"
                "2" "5 Minuten Bannen" "messagemode admin_ban 5" 
                "3" "10 Minuten Bannen" "messagemode admin_ban 10" 
                "4" "30 Minuten Bannen" "messagemode admin_ban 30" 
                "5" "60 Minuten Bannen" "messagemode admin_ban 60" 
                "6" "Permanent Ban" "messagemode admin_ban" 
                "7" "Ban aufheben" "devon;echo :: <Spieler> [<#>] [<ip>] ::;devoff;messagemode admin_unban"
}
            "2" "Kick" "devon;echo :: <Spieler> [<Grund>] ::;devoff;messagemode admin_kick"
            "3" "Gag" "devon;echo :: <Spieler> [<#>] (0 = fuer immer) ::;devoff;messagemode admin_gag"
            "4" "Slap"
{
                 "1" "Slap" "devon;echo :: <Spieler> ::;devoff;messagemode admin_slap"
                 "2" "Slap mehrfach" "devon;echo :: <player> [<#>] (0 = Tod) ::;devoff;messagemode admin_slap"
}
           "5" "Slay (Mord)" "devon;echo :: <Spielername> ::;devoff;messagemode admin_mslap"
            6" "Bury (vsersinkt im Boden)" 
{
                "1" "Bury (versinkt im Boden)" "devon;echo :: <Spieler> ::;devoff;messagemode admin_bury"
                "2" "Unbury" "devon;echo :: <Spieler> ::;devoff;messagemode admin_unbury"
}
           "7" "Llama (wird zum Lama)"
{
                "1" "Llama (wird zum Lama)" "devon;echo :: <Spieler> ::;devoff;messagemode admin_llama"
                "2" "Unllama" "devon;echo :: unbury <Spieler> ::;devoff;messagemode admin_unllama"
}
           "8" "TK Bestrafung"
{
                "1" "TK Bestrafung an" "devon;echo :: Teamkill Bestrafung an ::;devoff;messagemode admin_tkpunish 1"
                "2" "TK Bestrafung aus" "devon;echo :: Teamkill Bestrafung aus ::;devoff;messagemode admin_tkpunish 0"
}
            
}

       "2" "Sonstiges"
{
             "1" "Chat Message Mitte" "devon;echo :: [<Farbe>] <Text> ::;devoff;messagemode admin_csay"
             "2" "Private Message " "devon;echo :: User | Text ::;devoff;messagemode admin_psay"
             "3" "gezwungener Teamwechsel"
{
                 "1" "User geht zu den Ts" "devon;echo :: Name des Users ::;devoff;messagemode admin_t"
                 "2" "User geht zu den CTs" "devon;echo :: Name des Users ::;devoff;messagemode admin_ct"
}
             "4" "Server Passwort"
{
                 "1" "Server Passwort" "devon;echo :: Passwort ::;devoff;messagemode admin_pass"
                 "2" "Entfernt das Server Passwort" "devon;echo :: Server Passwort entfernt ::;devoff;admin_nopass"
}
             "5" "Autoteambalance" 
{ 
                 "1" "Autoteambalance An" "admin_teambalance 1" 
                 "2" "Autoteambalance Aus" "admin_teambalance 0" 
} 
             "6" "Friendly Fire" 
{ 
                 "1" "Friendly Fire An" "admin_rcon mp_friendlyfire 1" 
                 "2" "Friendly Fire Aus" "admin_rcon mp_friendlyfire 0" 
} 
             "7" "Admin Befehle Sichtbar?" 
{  
                 "1" "Ja,zeige wer was macht" "admin_quiet 0" 
                 "2" "ja,zeige was gemacht wird" "admin_quiet 1" 
                 "3" "nein (standart)" "admin_quiet 2" 
} 
             "8" "Votes Sichtbar" 
{ 
                "1" "Ja (Standart)" "admin_vote_echo 1" 
                "2" "Nein" "admin_vote_echo 0" 
} 
             "9" "Anzeigen der Maps" "devon;echo :: Anzeigen der Maps ::;devoff;messagemode admin_listmaps"
             "0" "Allgemeiner Votemap" "devon;echo :: Allgemeiner Votemap ::;devoff;admin_startvote"
             "A" "Spezieller Votemap" "devon;echo :: Map die gevotet werden soll ::;devoff;messagemode admin_vote_map"
             "B" "Userliste" "echo :: Userliste ::;devoff;admin_userlist"

}

       "3" "Waffen"
{
              "1" "Waffenkaufmenue" "devon;echo :: Waffenkaufmenue ::;devoff;admin_restrictmenu"
              "2" "Kein Waffenkauf" "devon;echo :: Kein Waffenkauf all (alles) | weapons (nur Waffen) ::;devoff;messagemode admin_restrict"
              "3" "Alle Waffen koennen gekauft werden" "devon;echo :: Alle Waffen koennen gekauft werden ::;devoff;admin_unrestrict"
              "4" "Nur diese Waffe kann gekauft werden" "devon;echo :: Menue Nr | Waffen Nr ::devoff;messagemode admin_unrestrict"
              "5" "Diese Waffe kann nicht gekauft werden" "devon;echo :: Menue Nr | Waffen Nr ::devoff;messagemode admin_restrict"
              "6" "Nur diese Waffen können gekauft werden" "devon;echo :: Menue Nr ::devoff;messagemode admin_unrestrict"
              "7" "Diese Waffen können nicht gekauft werden" "devon;echo :: Menue Nr ::devoff;messagemode admin_restrict"
              "8" "vote AWP" "admin_vote_restrict 4 6" 
              "9" "Andere waffe Voten" "devon;echo :: Menue Nr | Waffen Nr ::devoff;messagemode admin_vote_restrict" 

}
       "4" "Cheats"
{
              "1" "Godmode" "devon;echo :: Name des Users und on bzw off ::;devoff;messagemode admin_godmode "
              "2" "Noclip" "devon;echo :: Name des Users und on bzw off ::;devoff;messagemode admin_noclip "
              "4" "User Koordinaten" "devon;echo :: Name des Users ::;devoff;messagemode admin_userorigin"
              "5" "Teleport" "devon;echo :: Name des Users und x y z Koordinaten ::;devoff;messagemode admin_teleport"
              "6" "Tuermchen bauen" "devon;echo :: Tuermchen bauen :-D ::;devoff;admin_stack"
}

       "5" "Zeit"
{
              1" "Timelimit" 
 { 
                    "1" "AUS" "rcon mp_timelimit 0;admin_csay Timelimit changed to -= No Timelimit =-" 
                    "2" "10 Minuten"  "rcon mp_timelimit 10;admin_message Timelimit changed to -= 10 Minutes =-" 
                    "3" "15 Minuten"  "rcon mp_timelimit 15;admin_message Timelimit changed to -= 15 Minutes =-" 
                    "4" "20 Minuten"  "rcon mp_timelimit 20;admin_message Timelimit changed to -= 20 Minutes =-" 
                    "5" "30 Minuten"  "rcon mp_timelimit 30;admin_message Timelimit changed to -= 30 Minutes =-" 
                    "6" "45 Minuten"  "rcon mp_timelimit 45;admin_message Timelimit changed to -= 45 Minutes =-" 
                    "7" "60 Minuten"  "rcon mp_timelimit 60;admin_message Timelimit changed to -= 60 Minutes =-" 
                    "8" "90 Minuten"  "rcon mp_timelimit 90;admin_message Timelimit changed to -= 90 Minutes =-"  
} 
              "2" "Roundtime" 
{   
                    "1" "1:00 Minuten" "rcon mp_roundtime 1;admin_csay Roundtime changed to -= 1 Minute =-" 
                    "2" "2:00 Minuten" "rcon mp_roundtime 2;admin_csay Roundtime changed to -= 2 Minutes =-" 
                    "3" "3:00 Minuten" "rcon mp_roundtime 3;admin_csay Roundtime changed to -= 3 Minutes =-" 
                    "4" "4:00 Minuten" "rcon mp_roundtime 4;admin_csay Roundtime changed to -= 4 Minutes =-" 
                    "5" "5:00 Minuten" "rcon mp_roundtime 5;admin_csay Roundtime changed to -= 5 Minutes =-" 
                    "6" "9:00 Minuten" "rcon mp_roundtime 9;admin_csay Roundtime changed to -= 9 Minutes =-" 
} 
              "4" "Freezetime" 
{ 
                    "1" "AUS" "rcon mp_freezetime 0;admin_csay Freezetime changed to *No Freezetime*" 
                    "2" "1 Sekunde"   "rcon mp_freezetime 1;admin_message Freezetime changed to -= 1 Second =-" 
                    "3" "2 Sekunden"   "rcon mp_freezetime 2;admin_message Freezetime changed to -= 2 Seconds =-" 
                    "4" "3 Sekunden"   "rcon mp_freezetime 3;admin_message Freezetime changed to -= 3 Seconds =-" 
                    "5" "4 Sekunden"   "rcon mp_freezetime 4;admin_message Freezetime changed to -= 4 Seconds =-" 
                    "6" "5 Sekunden"   "rcon mp_freezetime 5;admin_message Freezetime changed to -= 5 Seconds =-" 
                    "7" "10 Sekunden"  "rcon mp_freezetime 10;admin_message Freezetime changed to -= 10 Seconds =-" 
} 
              "6" "Restartround" 
{ 
                    "1" "1 Sekunde"  "rcon sv_restartround 1;admin_message Restartround in -= 1 Second =-" 
                    "2" "3 Sekunden"  "rcon sv_restartround 3;admin_message Restartround in -= 3 Seconds =-" 
} 
 
     "6" "Map Change" 
{ 
            "1" "Map eingeben" "messagemode admin_map"    
            "2" "Offizielle cs_maps" 
{ 
                    "1" "cs_italy"       "admin_map cs_italy" 
                    "2" "cs_militia"     "admin_map cs_militia" 
                    "3" "cs_siege"       "admin_map cs_siege" 
                    "4" "cs_havana"      "admin_map cs_havana" 
                    "5" "cs_estate"      "admin_map cs_estate" 
                    "6" "cs_mansion"     "admin_map cs_mansion"
                    "7" "cs_office"      "admin_map cs_office"
                    "8" "cs_747"         "admin_map cs_747"
 
} 
           "3" "Offizielle de_maps" 
{ 
                    "1" "de_dust"    "admin_map de_dust" 
                    "2" "de_dust2"   "admin_map de_dust2" 
                    "3" "de_aztec"   "admin_map de_aztec" 
                    "4" "de_cbble"   "admin_map de_cbble" 
                    "5" "de_inferno" "admin_map de_inferno" 
                    "6" "de_prodigy" "admin_map de_prodigy" 
                    "7" "de_train"   "admin_map de_train" 
                    "8" "de_nuke"    "admin_map de_nuke" 
                    "9" "de_chateau" "admin_map de_chateau" 
                    "0" "de_clan1_mill" "admin_map de_clan1_mill" 
                    "A" "de_storm" "admin_map de_storm" 
                    "B" "de_torn" "admin_map de_torn" 

}   
           "4" "Rats Maps" 
{ 
                    "1" "de_rats"         "admin_map de_rats" 
                    "2" "de_rats3"        "admin_map de_rats3" 
                    "3" "de_rats4_final"  "admin_map de_rats4_final" 
                    "4" "de_therealrats"  "admin_map de_therealrats" 
                    "5" "de_toiletwarz"   "admin_map de_toiletwarz" 

}   
           "5" "Sonstige Maps" 
{ 
                    "1" "as_oilrig"         "admin_map as_oilrig"
                    "2" "cs_aldi2k"         "admin_map cs_aldi2k" 
                    "3" "cs_real_alpin"     "admin_map cs_real_alpin" 
                    "4" "cs_snowflake"      "admin_map cs_snowflake" 
                    "5" "cs_neighborhood"   "admin_map cs_neighborhood" 
                    "6" "cs_nakazumi"       "admin_map cs_nakazumi" 
                    "7" "cs_winternights"   "admin_map cs_winternights" 
                    "8" "nth_lets_take_"    "admin_map nth_lets_take_mothers_tank" 
                    "9" "csde_tropic"       "admin_map csde_tropic"  
                    "0" "de_museum"         "admin_map de_museum" 
                    "A" "de_facetown"       "admin_map de_facetown"
                    "B" "de_survior"        "admin_map de_survior" 
                    "C" "de_volare"         "admin_map de_volare" 
                    "D" "de_tpoint"         "admin_map de_tpoint" 
                    "E" "de_winternuke"     "admin_map de_winternuke"
                    "F" "de_xmasdust"       "admin_map de_xmasdust"  

} 
           "6" "Assault Maps" 
{    
                    "1" "cs_assault"         "admin_map cs_assault" 
                    "2" "cs_assault_upc"     "admin_map cs_assault_upc" 
                    "3" "cs_assault_nod"     "admin_map cs_assault_nod" 
                    "4" "cs_assault2k"       "admin_map cs_assault2k" 
                    "4" "cs_assaultxp"       "admin_map cs_assaultxp" 
                    "6" "cs_aussault_mini"   "admin_map cs_aussault_mini" 

} 

           "7" "Fun Maps" 
{ 
                    "1" "00_jumppark"         "admin_map 00_jumppark" 
                    "2" "fun_allinone"        "admin_map fun_allinone" 
                    "3" "he_torward_v1"       "admin_map he_torward_v1" 
                    "4" "he_tennis-dlx"       "admin_map he_tennis-dlx" 
                    "5" "helms_deep"          "admin_map helms_deep" 
                    "6" "starwars"            "admin_map starwars" 
                    "7" "cs_huernerklau"      "admin_map cs_huernerklau" 
                    "8" "fy_iceworld"         "admin_map fy_iceworld" 
                    "9" "fy_iceworld2002"     "admin_map fy_iceworld2002"
                    "0" "fy_dustworld"        "admin_map fy_dustworld"  
                    "A" "fy_aztec_qc"         "admin_map fy_aztec_qc"  
                    "B" "fy_pool_day"         "admin_map fy_pool_day"  
                    "C" "fy_pool_day2"        "admin_map fy_pool_day2"  
                    "D" "fy_pool_party"       "admin_map fy_pool_party"  
                    "E" "fy_warfield"         "admin_map fy_warfield"   


} 
          "8" "AIM Maps" 
{ 
                    "1" "awp_map"       "admin_map awp_map" 
                    "2" "aim_ak-colt"   "admin_map aim_ak-colt" 
                    "3" "aim_map_usp"   "admin_map aim_map_usp" 
                    "4" "aim_glock"     "admin_map aim_glock" 
                    "5" "aim_dust"      "admin_map aim_dust" 
                    "6" "cs_deagle5"    "admin_map aim_deagle5" 
                    "7" "aimtrain"      "admin_map aimtrain" 
                    "8" "aim_map"       "admin_map aim_map" 

} 

     "7" "Vote Map" 
{ 
          "1" "Map eingeben" "messagemode admin_vote_map"    
          "2" "Offizielle cs_maps" 
{ 
                    "1" "cs_italy"       "admin_vote_map cs_italy" 
                    "2" "cs_militia"     "admin_vote_map cs_militia" 
                    "3" "cs_siege"       "admin_vote_map cs_siege" 
                    "4" "cs_havana"      "admin_vote_map cs_havana" 
                    "5" "cs_estate"      "admin_vote_map cs_estate" 
                    "6" "cs_mansion"     "admin_vote_map cs_mansion"
                    "7" "cs_office"      "admin_vote_map cs_office"
                    "8" "cs_747"         "admin_vote_map cs_747"
 
}    
          "3" "Offizielle de_maps" 
{ 
                    "1" "de_dust"    "admin_vote_map de_dust" 
                    "2" "de_dust2"   "admin_vote_map de_dust2" 
                    "3" "de_aztec"   "admin_vote_map de_aztec" 
                    "4" "de_cbble"   "admin_vote_map de_cbble" 
                    "5" "de_inferno" "admin_vote_map de_inferno" 
                    "6" "de_prodigy" "admin_vote_map de_prodigy" 
                    "7" "de_train"   "admin_vote_map de_train" 
                    "8" "de_nuke"    "admin_vote_map de_nuke" 
                    "9" "de_chateau" "admin_vote_map de_chateau" 
                    "0" "de_clan1_mill" "admin_vote_map de_clan1_mill" 
                    "A" "de_storm" "admin_vote_map de_storm" 
                    "B" "de_torn" "admin_vote_map de_torn" 

}            
          "4" "Rats Maps" 
{ 
                    "1" "de_rats"         "admin_vote_map de_rats" 
                    "2" "de_rats3"        "admin_vote_map de_rats3" 
                    "3" "de_rats4_final"  "admin_vote_map de_rats4_final" 
                    "4" "de_therealrats"  "admin_vote_map de_therealrats" 
                    "5" "de_toiletwarz"   "admin_vote_map de_toiletwarz" 

} 
          "5" "Sonstige Maps" 
{ 
                    "1" "as_oilrig"         "admin_vote_map as_oilrig"
                    "2" "cs_aldi2k"         "admin_vote_map cs_aldi2k" 
                    "3" "cs_real_alpin"     "admin_vote_map cs_real_alpin" 
                    "4" "cs_snowflake"      "admin_vote_map cs_snowflake" 
                    "5" "cs_neighborhood"   "admin_vote_map cs_neighborhood" 
                    "6" "cs_nakazumi"       "admin_vote_map cs_nakazumi" 
                    "7" "cs_winternights"   "admin_vote_map cs_winternights" 
                    "8" "nth_lets_take_"    "admin_vote_map nth_lets_take_mothers_tank" 
                    "9" "csde_tropic"       "admin_vote_map csde_tropic"  
                    "0" "de_museum"         "admin_vote_map de_museum" 
                    "A" "de_facetown"       "admin_vote_map de_facetown"
                    "B" "de_survior"        "admin_vote_map de_survior" 
                    "C" "de_volare"         "admin_vote_map de_volare" 
                    "D" "de_tpoint"         "admin_vote_map de_tpoint" 
                    "E" "de_winternuke"     "admin_vote_map de_winternuke"
                    "F" "de_xmasdust"       "admin_vote_map de_xmasdust"  

} 
          "6" "Assault Maps" 
{    
                    "1" "cs_assault"         "admin_vote_map cs_assault" 
                    "2" "cs_assault_upc"     "admin_vote_map cs_assault_upc" 
                    "3" "cs_assault_nod"     "admin_vote_map cs_assault_nod" 
                    "4" "cs_assault2k"       "admin_vote_map cs_assault2k" 
                    "4" "cs_assaultxp"       "admin_vote_map cs_assaultxp" 
                    "6" "cs_aussault_mini"   "admin_vote_map cs_aussault_mini" 

} 
 
          "7" "Fun Maps" 
{ 
                    "1" "00_jumppark"         "admin_vote_map 00_jumppark" 
                    "2" "fun_allinone"        "admin_vote_map fun_allinone" 
                    "3" "he_torward_v1"       "admin_vote_map he_torward_v1" 
                    "4" "he_tennis-dlx"       "admin_vote_map he_tennis-dlx" 
                    "5" "helms_deep"          "admin_vote_map helms_deep" 
                    "6" "starwars"            "admin_vote_map starwars" 
                    "7" "cs_huernerklau"      "admin_vote_map cs_huernerklau" 
                    "8" "fy_iceworld"         "admin_vote_map fy_iceworld" 
                    "9" "fy_iceworld2002"     "admin_vote_map fy_iceworld2002"
                    "0" "fy_dustworld"        "admin_vote_map fy_dustworld"  
                    "A" "fy_aztec_qc"         "admin_vote_map fy_aztec_qc"  
                    "B" "fy_pool_day"         "admin_vote_map fy_pool_day"  
                    "C" "fy_pool_day2"        "admin_vote_map fy_pool_day2"  
                    "D" "fy_pool_party"       "admin_vote_map fy_pool_party"  
                    "E" "fy_warfield"         "admin_vote_map fy_warfield"   


} 
         "8" "AIM Maps" 
{ 
                    "1" "awp_map"       "admin_vote_map awp_map" 
                    "2" "aim_ak-colt"   "admin_vote_map aim_ak-colt" 
                    "3" "aim_map_usp"   "admin_vote_map aim_map_usp" 
                    "4" "aim_glock"     "admin_vote_map aim_glock" 
                    "5" "aim_dust"      "admin_vote_map aim_dust" 
                    "6" "cs_deagle5"    "admin_vote_map aim_deagle5" 
                    "7" "aimtrain"      "admin_vote_map aimtrain" 
                    "8" "aim_map"       "admin_vote_map aim_map" 
}
} 


   "8" "Admin Texte" 
{ 
      "1" "Centersay"      
{ 
            "1" "Green"   "admin_messagemode admin_message;messagemode" 
            "2" "Red"   "admin_messagemode admin_csay red;messagemode" 
            "3" "Blue"   "admin_messagemode admin_csay blue;messagemode" 
            "4" "White"   "admin_messagemode admin_csay white;messagemode" 
            "5" "Yellow"   "admin_messagemode admin_csay yellow;messagemode" 
            "6" "Purple"   "admin_messagemode admin_csay purple;messagemode" 
} 
      "4" "Type Say" 
{ 
            "1" "Green"   "admin_messagemode admin_tsay;messagemode" 
            "2" "Red"   "admin_messagemode admin_tsay red;messagemode" 
            "3" "Blue"   "admin_messagemode admin_tsay blue;messagemode" 
            "4" "White"   "admin_messagemode admin_tsay white;messagemode" 
            "5" "Yellow"   "admin_messagemode admin_tsay yellow;messagemode" 
            "6" "Purple"   "admin_messagemode admin_tsay purple;messagemode" 
} 
} 



    "9" "Amxmod" "amxmodmenu" 
} 
}


"0" "Close"


und hab noch n prob...wenn ich zeitlimit oder so ändern will sagt der rcon password is invalid oder so was ähnliches was muss ich da ändern? :?:

Noch n prob...wenn ich godmode ban usw eingeben will dann der user is invalid oder sowetwas ähnliches...was muss ich dort ändern?

cu thx JoKa :)


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BeitragVerfasst: 09.12.2003, 15:38 

Registriert: 06.12.2003, 18:41
Beiträge: 13
und alles andere klappt?? würde mich wundern


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 Betreff des Beitrags:
BeitragVerfasst: 09.12.2003, 20:26 

Registriert: 07.12.2003, 20:10
Beiträge: 9
habs nun gefunden dürfen nur 40 meüns in das commandmenu geht jetzte wieder...das einzige problem jetzt ist nur noch das z.b.
Code:
            "-" "Gag" "devon;echo :: <Spieler> [<#>] (0 = fuer immer) ::;devoff;admin_messagemode admin_gag"
oder centersay
Code:
                  "2" "Red"   "admin_messagemode admin_csay red;messagemode" 
nicht funktioniert. Ich krieg dann immer die meldung ivalid user oder sowas ähnliches.

noch ne frage weiss einer wie ich das commandmenu kleiner kriege also vom aussehen und wie ich ein 2. commandmenu erstelle bzw die limitierung von 40 untermenüs wegmache?

Greets JoKa :D

_________________
JoKa - verrückt aber genial


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 Betreff des Beitrags:
BeitragVerfasst: 10.12.2003, 01:09 
AM.de Team
Benutzeravatar

Registriert: 23.11.2001, 00:00
Beiträge: 3842
Wohnort: Vor König Arthus
Sorry, keine Ahnung, aber da das was mit Clientkonfiguration zu tun hat und wenig mit serverspezifischen Digne, habe ich das mal in Chillout verschoben.

_________________
Der schwarze Ritter triumphiert immer...
WING-Clan


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BeitragVerfasst: 10.12.2003, 01:37 

Registriert: 06.12.2003, 18:41
Beiträge: 13
hier nen auszug aus mein comand, hat auch ein schönes unterverzeichniss ect. guckst dir mal an. kannst es ja dann ändern, hinzufügen usw. ganz wie du willst.

"1" "LOGIN" "rcon_password PW"

"2" "RESTART" "rcon sv_restartround 1"

"3" "PAUSE"
{ "1" "Pause"
{ "1" "PauseAN" "rcon pausable 1"
"1" "PauseAUS" "rcon pausable 0"
}
}

"4" "SAY demo"
{ "1" "say"
{ "1" "demo" "rcon say Macht bitte demos thx"
"1" "RR" "rcon say 3x Neu dann gogogogo hf & gl"
"1" "map1CT" "record map1CT"
"1" "map1T" "record map1T"
"1" "map2CT" "record map2CT"
"1" "map2T" "record map2T"
"1" "stop" "stop"
}
}

"5" "KARTEN"
{ "1" "DE"
{ "1" "dust" "rcon changelevel de_dust"
"1" "dust2" "rcon changelevel de_dust2"
"1" "aztec" "rcon changelevel de_aztec"
"1" "train" "rcon changelevel de_train"
"1" "cbble" "rcon changelevel de_cbble"
"1" "prodigy" "rcon changelevel de_prodigy"
"1" "torn" "rcon changelevel de_torn"
"1" "nuke" "rcon changelevel de_nuke"
"1" "inferno" "rcon changelevel de_inferno"
"1" "chateau" "rcon changelevel de_chateau"
"1" "vertigo" "rcon changelevel de_vertigo"
}
"2" "CS"
{
"1" "siege" "rcon changelevel cs_siege"
"1" "office" "rcon changelevel cs_office"
"1" "militia" "rcon changelevel cs_militia"
"1" "italy" "rcon changelevel cs_italy"
"1" "estate" "rcon changelevel cs_estate"
"1" "assault" "rcon changelevel cs_assault"
"1" "747" "rcon changelevel cs_747"
}
"3" " --"
{
"1" "ak-colt" "rcon changelevel aim_ak-colt"
"1" "speedball" "rcon changelevel aim_speedball"
"1" "oilrig" "rcon changelevel as_oilrig"
"1" "tundra" "rcon changelevel as_tundra"
"1" "he-tennis" "rcon changelevel he_tennis-dlx"
"1" "sunworld" "rcon changelevel po_sunworld"
}
}

"6" "WAR"
{
"1" "ServerSettings"
{
"1" "ESL" "rcon exec ESL.cfg"
"2" "MR" "rcon exec MaxRound.cfg"
"3" "FW" "rcon exec FW.cfg"
"4" "Public" "rcon exec Server.cfg"
"5" "Train" "rcon exec Train.cfg"
}
"2" "AUTOTEAMBALANCE"
{
"1" "AN" "rcon mp_autoteambalance 1"
"2" "AUS" "rcon mp_autoteambalance 0"
}
"3" "FRIENDLYFIRE"
{
"1" "AN" "rcon mp_friendlyfire 1"
"2" "AUS" "rcon mp_friendlyfire 0"
}
"4" "FREEZTIME"
{
"1" "5" "rcon mp_freezetime 5"
"2" "2" "rcon mp_freezetime 2"
"3" "0" "rcon mp_freezetime 0"
}
"5" "RUNDENZEIT"
{
"1" "5" "rcon mp_roundtime 5"
"2" "4" "rcon mp_roundtime 4"
"3" "3" "rcon mp_roundtime 3"
}
"6" "ALLTALK"
{
"1" "AN" "rcon sv_alltalk 1"
"2" "AUS" "rcon sv_alltalk 0"
}
"1" "FADETOBLACK"
{
"1" "AN" "rcon mp_fadetoblack 1"
"2" "AUS" "rcon mp_fadetoblack 0"
}
}

"7" "FUN"
{
"1" "GRAVITY"
{
"1" "NORMAL" "rcon sv_gravity 800"
"2" "SCHWEBEN" "rcon sv_gravity 130"
"3" "HART" "rcon sv_gravity 3000"
}

"2" "MATRIX"
{
"1" "NORMAL" "rcon sv_airaccelerate 10"
"2" "SCHNELL" "rcon sv_airaccelerate -10"
"3" "ZU SCHNELL" "rcon sv_airaccelerate -100"
}
"3" "SCHNELLIGKEIT"
{
"1" "NORMAL" "rcon sv_maxspeed 320"
"2" "MATRIX" "rcon sv_maxspeed 999"
"3" "NULL" "rcon sv_maxspeed 0"
}
"4" "STARTMONEY"
{
"1" "800" " rcon mp_startmoney 800"
"2" "16000" "rcon mp_startmoney 16000"
}
}
"8" "PASSWORD"
{ "1" "pw"
{ "1" "ncsl" "rcon sv_password PW"
"1" "cb" "rcon sv_password PW"
"1" "TRAIN" "rcon sv_password PW"
}
}



mfg Picard

p.s. würde mich über besucher in #level-one freuen thx ;)


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 Betreff des Beitrags:
BeitragVerfasst: 10.12.2003, 23:32 

Registriert: 07.12.2003, 20:10
Beiträge: 9
okay...hab das mit dem csay und so hingekriegt. auch mit den anderen sachen die man mit admin_messagemode admin_xxx;messagemode eingeben muss läuft. für leute die dann nicht mehr sprechen können:
Code:
bind "taste" "admin_messagemode"
... dann geht das wieder. :)
Brauch jetzt nur noch n commandmenu für mapcahnge ;) Ciao und danke leute :D

_________________
JoKa - verrückt aber genial


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