ich poste dir mal meine
1)user.ini
2)autoexec.cfg
3)istenserver.cnfig
1)
Code:
Iceman:pw:131071
loopback:pw:131071
//setinfo "pw-home" "PW"
// in eure Autoexec.cfg
//8192
2)
Code:
setinfo "pw-home" "pw"
setinfo "_sm" "pw"
setinfo "vgui_menus" 0
3)
Code:
sv_aim 0
sv_cheats 0
pausable 0
hostname "-=Friedhof=- @ #tdo-clan"
sv_maxspeed 320
mp_roundtime 5
mp_timelimit 30
mp_c4timer 45
mp_buytime 0.5
mp_friendlyfire 1
allow_spectators 0
mp_fiendly_grenade_damage 1
mp_autokick 1
mp_tkpunish 1
mp_autoteambalance 1
mp_flashlight 1
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 3
mp_limitteams 2
mp_hostagepenalty 5
mp_fadetoblack 0
mp_logmessages 3
mp_ghostfrequency 0.1
mp_mapvoteratio 0.6
mp_chattime 2
sv_gravity 800
sv_allowdownload 1
sv_contact [URL]www.clanmod.info[/URL]
waiting
decalfrequency "8"
waiting
sv_maxspeed "320"
waiting
sv_restartround "0"
waiting
sv_hidefrags "0"
waiting
sv_aim "0"
waiting
sv_timeout "60"
waiting
sv_allowdownload "1"
sv_allowupload "1"
waiting
cl_hidefrags "0"
waiting
sv_cheats "0"
waiting
sv_pausable "0"
waiting
//--CS-Configuration--//
mp_startmoney "800"
waiting
mp_forcechasecam "2"
waiting
mp_footsteps "1"
waiting
mp_flashlight "1"
waiting
mp_lowlag "1"
waiting
mp_autocrosshair "0"
waiting
mp_limitteams "3"
waiting
mp_autoteambalance "0"
waiting
mp_allowspectators "1"
waiting
mp_falldamage "1"
waiting
//--Ping--//
mp_ghostfrequency 0.3
// Fire
mp_friendlyfire "1"
waiting
mp_friendly_grenade_damage "1"
waiting
// Punish
mp_tkpunish "0"
waiting
mp_autokick "0"
waiting
mp_hostagepenalty "0"
waiting
// Zeit
mp_buytime "0.50"
waiting
mp_freezetime "2"
waiting
mp_c4timer "35"
waiting
mp_roundtime "3"
waiting
mp_timelimit "30"
//--RCON-Configuration--//
rcon_password "jan"
waiting
rcon sv_airmove "0"
waiting
rcon sv_airaccelerate "3"
waiting
rcon sv_maxrate "9999"
//--Voice-Configuration--//
sv_voiceenable "1"
voice_modenable "1"
voice_enable "1"
//--Log on --//
log "on"
mp_logfile "1"
mp_logmessages "1"
mp_logdetail "3"
///////////////////////////////////////////////////////////////
// Admin Mod Server Configuration Variables //
///////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
// This file allows you to set Server Configuration Variables //
// (CVARs for short) related to Admin Mod functionality. //
// //
// (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
////////////////////////////////////////////////////////////////////////////
// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
admin_balance_teams 0
// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
admin_bot_protection 0
// This is the message displayed to everyone after connecting.
admin_connect_msg "Welcome to the Real World..."
// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
admin_cs_restrict 1
// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
admin_debug 0
// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
admin_fun_mode 1
// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
admin_fx 1
// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
admin_gag_name 1
// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
admin_gag_sayteam 1
// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
admin_highlander 0
// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
admin_ignore_immunity 0
// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
admin_plugin_file "plugin.ini"
// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
admin_reconnect_timeout 300
// Message displayed to users who try to execute commands that
// they don´t have the appropriate access rights for.
admin_reject_msg "You do not have access to this command."
// How often, in seconds, the repeat_message should be shown on
// the screen during the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
admin_repeat_freq 600
// Message that is show to everyone on the server every
// ten minutes by the message plugin.
admin_repeat_msg "This server is using Admin Mod (config from Iceman)"
// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
admin_quiet 0
// This file is used to store configuration data across maps
// and even across server restarts.
admin_vault_file "vault.ini"
// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
admin_vote_autostart 1
// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
admin_vote_echo 1
// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
admin_vote_freq 600
// Controls how many times the current map can be
// extended for thirty minutes
admin_vote_maxextend 0
// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
admin_vote_ratio 60
// Ability to make clients execute commands
// (0=disabled, 1=enabled)
allow_client_exec 1
// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 1
// encrypt_password, for LINUX ONLY, whether to use
// encrypted passwords or not
// (0=disabled, 1=enabled)
encrypt_password 0
// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
file_access_read 1
// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
file_access_write 1
// This is only used with the old script system and is not
// needed with the new plugin system
help_file "admin_help.cfg"
// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
ips_file 0
// Ratio of players who must vote ´yes´ to a kick for
// it to be successful.
kick_ratio 60
// Ratio of players who must vote ´yes´ to a map change
// for it to be successful.
map_ratio 80
// List of maps people are allowed to vote for. 0 to disable.
// Disable to enable all maps and use list from mapcycle.txt.
maps_file 0
// The file (relative to the <mod> dir) that
// reserved models are loaded from. 0 to disable.
models_file 0
// The message shown to someone who gets kicked for
// trying to use a reserved model.
//models_kick_msg "[ADMIN] That model is reserved on this server."
// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
//nicks_kick_msg "[ADMIN] That name is reserved on this server."
// Password_field...first password of the setinfo line
// If password_field is "pw-AdminMod", the setinfo will be
// setinfo "pw-AdminMod" "password-in-users.ini"
password_field pw-home
// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
pretty_say 1
// Controls how many (number) of the server´s slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
reserve_slots 0
// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
reserve_slots_msg "There are no reserved slots available on the server."
// This controls how reserve slots work on the server. See documentation.
reserve_type 0
// NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored.
// Define the path to the script file here, if you don´t want
// to use the plugin system.
script_file "cstrike/dlls/admin.amx"
// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
use_regex 1
// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
users_file "users.ini"
// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
vote_freq 180
// Location of word filter file. 0 to disable, or something
// like "wordlist.txt" if enabled
words_file 0
Ich hoffe es hielft dir und du kannst die fehler raus lesen