Hallo Ihr Helfenden !
Das ist mein letzter Eintrag in das forum, wo ich um hilfe bitte. Wenn dann mein CS Server auch nicht funkt, dann schmeiss ich denn sch... weg :(
Ich habe folgendes Problem:
Ich habe mir aus dem Internet die Vollversion für den Halflife Server und CS14 geholt. Bitte zur Kontrolle, die Files heissen bei mir
hlserver4109.exe und ist 115.205 kb groß
csv14full.exe und ist 118.586 kb groß.
Wenn ich beide installiere läuft auch der CS-Server im Internet.
Sobald ich aber Adminmod installiere ladet er die Server.cfg nicht mehr und fliegt mit dem Fehler, sobald ein Spieler connection will:
You must either define script_file or admin_plugin_file in your (listen)
server.cfg
Auch ist der Server dann nur mehr als "HALFLIFE" in der Server liste zu finden.
Adminmod habe ich folgendermaßen installiert:
ADMINMOD 2.50.26
dann das update 2.50.26a wo 2 dll ersetzt werden und zum schluss habe ich mir die neueste Version der Metamod.dll runtergezogen und ins Cstrike\dll kopiert.
Meine liblist.gam sieht so aus (ohne Adminmod):
game "Counter-Strike"
url_info "
www.counter-strike.net"
url_dl ""
version "1.4"
size "184000000"
svonly "0"
secure "1"
type "multiplayer_only"
cldll "1"
hlversion "1109"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
gamedll "dlls\mp.dll"
gamedll_linux "dlls/cs_i386.so"
trainmap "tr_1"
servercfg (mit Adminmod):
// Use this file to configure your DEDICATED server.
// This config file is executed everytime the server changes levels.
///////////////////////////////////////////////////////////////
// Admin Mod Server Configuration Variables //
///////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
// This file allows you to set Server Configuration Variables //
// (CVARs for short) related to Admin Mod functionality. //
// //
// (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
////////////////////////////////////////////////////////////////////////////
// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
admin_balance_teams 1
// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
admin_bot_protection 0
// This is the message displayed to everyone after connecting.
admin_connect_msg "Griass ench in der Sektion Alpin... "
// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
admin_cs_restrict 1
// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
admin_debug 0
// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
admin_fun_mode 0
// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
admin_fx 0
// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
admin_gag_name 0
// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
admin_gag_sayteam 0
// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
admin_highlander 0
// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
admin_ignore_immunity 0
// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
admin_plugin_file "plugin.ini"
// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
admin_reconnect_timeout 300
// Message displayed to users who try to execute commands that
// they don't have the appropriate access rights for.
admin_reject_msg "Du bist leider kein Admin. Pech for you"
// How often, in seconds, the repeat_message should be shown on
// the screen during the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
admin_repeat_freq 600
// Message that is show to everyone on the server every
// ten minutes by the message plugin.
admin_repeat_msg "This server is watching you ..."
// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
admin_quiet 0
// This file is used to store configuration data across maps
// and even across server restarts.
// admin_vault_file "vault.ini"
// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
admin_vote_autostart 1
// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
admin_vote_echo 0
// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
admin_vote_freq 600
// Controls how many times the current map can be
// extended for thirty minutes
admin_vote_maxextend 0
// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
admin_vote_ratio 60
// Ability to make clients execute commands
// (0=disabled, 1=enabled)
// allow_client_exec 0
// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 1
// encrypt_password, for LINUX ONLY, whether to use
// encrypted passwords or not
// (0=disabled, 1=enabled)
encrypt_password 0
// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
// file_access_read 0
// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
// file_access_write 0
// This is only used with the old script system and is not
// needed with the new plugin system
help_file "admin_help.cfg"
// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
ips_file 0
// Ratio of players who must vote 'yes' to a kick for
// it to be successful.
kick_ratio 60
// Ratio of players who must vote 'yes' to a map change
// for it to be successful.
map_ratio 80
// List of maps people are allowed to vote for. 0 to disable.
// Disable to enable all maps and use list from mapcycle.txt.
maps_file 0
// The file (relative to the <mod> dir) that
// reserved models are loaded from. 0 to disable.
models_file 0
// The message shown to someone who gets kicked for
// trying to use a reserved model.
models_kick_msg "[ADMIN] That model is reserved on this server."
// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
nicks_kick_msg "[ADMIN] That name is reserved on this server."
// Password_field...first password of the setinfo line
// If password_field is "pw-AdminMod", the setinfo will be
// setinfo "pw-AdminMod" "password-in-users.ini"
password_field pw-home
// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
pretty_say 1
// Controls how many (number) of the server's slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
reserve_slots 4
// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
reserve_slots_msg "Leider kein Freier Slot oder Sie haben die Rechte nicht!"
// This controls how reserve slots work on the server. See documentation.
reserve_type 0
// NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored.
// Define the path to the script file here, if you don't want
// to use the plugin system.
script_file "cstrike/dlls/admin.amx"
// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
use_regex 0
// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
users_file "users.ini"
// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
vote_freq 180
// Location of word filter file. 0 to disable, or something
// like "wordlist.txt" if enabled
words_file 0
// disable autoaim
sv_aim 0
// disable clients' ability to pause the server
pausable 0
// default server name. Change to "Bob's Server", etc.
hostname "Sektion Alpin"
// maximum client movement speed
sv_maxspeed 320
// 20 minute timelimit
mp_timelimit 20
exec statsme.cfg
sv_cheats 0
mp_autokick 1
mp_flashlight 1
mp_footsteps 1
mp_freezetime 3
mp_friendlyfire 1
mp_friendly_grenade_damage 1
mp_hostagepenalty 5
mp_roundtime 5
sv_restartround 1
mp_falldamage 1
motd_Display_time 2
mp_forcechasecam 0
mp_tkpunish 0
log on
mp_logfile 1
mp_logdetail 3 //muss zwischen 1 und 3 liegen, ausprobieren !
allow_client_exec 1
file_access_read 1
file_access_write 1 //da weiss ich nicht so genau, ob der nötig ist, ausprobieren !
// Plugin Democracy
admin_vote_gravity off
admin_vote_pistols on
admin_vote_awp on
sv_unlag 1
sv_maxunlag 0.35
mp_c4timer 40
mp_startmoney 800
amv_reconnect_time 300
mp_limitteams 3
mp_autoteambalance 0
Ich möchte noch schnell darauf hinweise, dass ich einen Internetserver starten will.
Meine Verknüpfung sieht so aus
d:\hlserver\hlds.exe -game cstrike -console -port 27015 -noipx +maxplayers 20 +map de_train
Falls ich in meiner Konfiguration einen Fehler habe oder irgendwas nicht stimmt oder ihr noch weitere Infos braucht, dann sagt es bitte. Ich habe keine Ahnung mehr. Ich ürde auch gerne mal zu einem anderen Server fahren, um u sehen, wie er dort installiert wird bzw. ist.
Danke
Wurzl