Rate Management Plugin - Version 3.3 - History
Filename: plugin_blatt_rate
Offline Manual
You are reading this offline manual for this plugin. The links to the right
navigate through the offline information. The links above and to the left
link to www.ravenousbugblatterbeast.pwp.blueyonder.co.uk.
If you downloaded the plugin from somewhere else, or downloaded it some time ago,
I recomend you check for an updated plugin. Note that the on-line manual may have been updated
even if the plugin hasn't.
Version 3.3
- Updated to compile with Admin Mod V2.50.56.
Version 3.2
- Updated to support language plugin version 3.3. Do not use older versions of the language
plugin with this build of the rate plugin.
Version 3.1
Version 2.6
- Plugin copes with plugin_info firing before plugin_connect.
Version 2.5
- Made the announcement of configuration errors much more
prominent in the log files.
Version 2.4
- Updated for Admin Mod 2.50.50.
- French and German translations now up-to-date.
- Plugin code updated to cope with new layout for Admin Mod and metamod files.
- Now copes with running admin_commands from an exec'd config file saved in DOS format.
- No longer returns PLUGIN_FAILURE in plugin_init - the plugins handle failure to initialise internally now.
Version 2.3
- Updated for Admin Mod 2.50.42.
- Checks server cvars are set correctly.
Version 2.2
Version 2.1
- Updated for multi-lingual messages
Version 2.0
- Plugin now works when installed on the same server as
cheating death, even when cheating death is in optional
mode.
- Some explanation messages were being truncated
because string buffers were too small.
Version 1.9
- Now compatible with bots.
- bbname_report command now accepts on/off arguments
Version 1.8
- Names of admin commands and vault settings changed to fit
new conventions.
- Mode is now specified using a string instead of a number.
- bbrate_report and bbrate_reset commands added.
- Support functions moved from sma file to include files
Version 1.7
- Uses a new method to count the number of players connected.
Previous versions sometimes counted one too low on connection,
and always counted one too high on disconnection.
- Now logs number of players in the game, local players and the rate selected
each time the rate is changed.
Version 1.6
- Now changes cl_rate as well as rate on the client.
- You can specify the local subnet so the number of
local users can be computed automatically.
Version 1.5
- Fixed setting of sv_minrate/sv_maxrate and improved player
counting. Thanks to Ymboc for these fixes.
- Returns sv_minrate and sv_maxrate to their
original values and disables the plugin if you
set bb_bandwidthmode to 0 (also adapted from code by ymboc)
- Reports the correct version number to Admin Mod now.
Version 1.4
- Copes with sv_maxrate and sv_minrate being missing from server.cfg.
Version 1.3
- Enhanced plugin to allow client-side or server-side limiting of the rate,
and to read the maximum and minimum rate from sv_minrate and sv_maxrate.
- Fixed an error in the installation instructions - had file access read/write variable names wrong.
Version 1.2
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