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Admin Probleme https://www.adminmod.de/viewtopic.php?t=9362 |
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Autor: | Porphyric [ 04.05.2005, 12:24 ] |
Betreff des Beitrags: | Admin Probleme |
Hallo! Ich habe ein Problem, ich werde nicht als admin erkannt, da ich mich überhaupt nicht auskenne könnt ihr mir helfen? Ich poste mal: User: #der Spieler, der ein Spiel eröffnet und der auch gleichzeitig darauf spielt, #wird mit dem nachfolgenden Eintrag auch Admin mit allen Rechten: Porphyric:ente:65536 adminmod: // (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) // echo Executing Admin Mod config file // Used by the TFC plugin only. If enabled, an attempt to switch // teams will be rejected if it would unbalance the teams // (0=disabled, 1=enabled) admin_balance_teams 0 // If you are using bots with admin mod you can set this to 1 // It will protect bots from receiving client commands which // would crash your server. // (0=disabled, 1=enabled) admin_bot_protection 1 // This is the message displayed to everyone after connecting. admin_connect_msg "Das ist die admin_connect_msg, welche in der adminmod.cfg geaendert werden muss." // This controls the availability of weapon restriction in CS. // (0=disabled, 1=enabled) admin_cs_restrict 1 // This will produce debugging messages in your logs which can // be used to troubleshoot problems. Not recommended for general use. // (0=disabled, 1=enabled) admin_debug 0 // Determines whether or not the fun commands are allowed by default. // If not on by default, the admin can still turn it on when wanted. // (0=disabled, 1=enabled) admin_fun_mode 1 // Enable to get special effects with certain commands // like teleport or slap. // (0=disabled, 1=enabled) admin_fx 1 // If enabled, people who are gagged (not allowed to "say") will be // unable to change their name while gagged // (0=disabled, 1=enabled) admin_gag_name 1 // If enabled, people who are gagged will not be able to use // the say_team command. // (0=disabled, 1=enabled) admin_gag_sayteam 1 // Makes the admin with the highest access level the only admin in power. // Example: if multiple admins are present, only the one with the highest // access level will have admin access. // (0=disabled, 1=enabled) admin_highlander 0 // If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is // ignored and does nothing. // (0=disabled, 1=enabled) admin_ignore_immunity 0 // This file specifies which script plugins get loaded. // It should be relative from the <mod> directory admin_plugin_file "addons/adminmod/config/plugin.ini" // The time (in seconds) during which an admin can reconnect after // disconnecting without resetting his password in the setinfo line. admin_reconnect_timeout 300 // Message displayed to users who try to execute commands that // they don't have the appropriate access rights for. admin_reject_msg "Du wurdest noch nicht richtig als Admin erkannt oder Du hast nicht genuegend Rechte!" // How often, in seconds, the repeat_message should be shown on // the screen during the game. Minimum value is 15 seconds. // So, a value of 600 = 10 minutes between messages. admin_repeat_freq 600 // Message that is show to everyone on the server every // ten minutes by the message plugin. admin_repeat_msg "Das ist die admin_repeat_msg, welche in der adminmod.cfg geaendert werden muss" // The old verbosity. Defines how commands are announced to the players // clients in the form: "[ADMIN] <user> used command <command>" // 0=all commands announced in chat with the admin name // 1=all commands announced in chat, but without the admin name // 2=most commands not announced at all (except "cheat" commands) admin_quiet 2 // This file is used to store configuration data across maps // and even across server restarts. admin_vault_file "addons/adminmod/config/vault.ini" // If enabled, a hlds_ld-style map vote will automatically // start five minutes before the end of a map. // (0=disabled, 1=enabled) admin_vote_autostart 0 // If set to on status (1), when a vote is in progress all // players will see the votes of other players as they vote. // (0=disable, 1=enabled) admin_vote_echo 1 // Number of seconds that must elapse after start of the map, // or the end of another vote, before another hlds_ld-style // map vote can be called. admin_vote_freq 0 // Controls how many times the current map can be // extended for thirty minutes admin_vote_maxextend 2 // Percent of players who have to vote for a map to get it // to win a hlds_ld-style map vote. admin_vote_ratio 60 // Ability to make clients execute commands // (0=disabled, 1=enabled) allow_client_exec 1 // When set to 0, and debug is enabled, Admin Mod passwords // will not be logged in cleartext. amv_log_passwords 0 // Private server option. If enabled, only users listed in // users_file or ips_file are allowed to access the server. amv_private_server 0 // The message displayed to users who do not get granted // access to a private server amv_prvt_kick_message "" // The time during which an admin can reconnect to the server into // a *different* slot than before without losing his admin access rights. // Maximum is 90 seconds. amv_reconnect_time 90 // Defines the max time length in seconds of voting process. amv_vote_duration 30 // Default access rights for players not in the users.ini file. // (See documentation for access levels and information) default_access 0 // Whether to use encrypted passwords or not. // 0: disabled // 1: encrypt using Unix crypt() (Linux ONLY) // 2: encrypt using MD5 hash // 3: encrypt using MySQL PASSWORD() (MySQL ONLY) encrypt_password 0 // If enabled, the scripting file functions have read // access to files // (0=disabled, 1=enabled) file_access_read 1 // If enabled, the scripting file functions have write // access to files // (0=disabled, 1=enabled) file_access_write 1 // Declares priority IPs that are allowed to take a // reserved spot (if any are set up) without a password. ips_file 0 // Ratio of players who must vote 'yes' to a kick for // it to be successful. kick_ratio 60 // Ratio of players who must vote 'yes' to a map change // for it to be successful. map_ratio 80 // List of maps people are allowed to vote for. "" to disable. // Disable to enable all maps and use list from mapcycle.txt. maps_file 0 // The file (relative to the <mod> dir) that // reserved models are loaded from. "" to disable. models_file "" // The message shown to someone who gets kicked for // trying to use a reserved model. models_kick_msg "[ADMIN] That model is reserved on this server." // The message shown to someone who gets kicked for // trying to use a reserved nickname. nicks_kick_msg "[ADMIN] That name is reserved on this server." // Password_field...first password of the setinfo line // If password_field is "_pw-AdminMod", the setinfo will be // setinfo "_pw-AdminMod" "password-in-users.ini" password_field _pw-home // If pretty_say is enabled, centersay() fades in // and out and does some other tricks. // (0=disabled, 1=enabled) pretty_say 1 // Controls how many (number) of the server's slots are reserved. // This is useful only if reserve_type, below, is either 0 or 2. reserve_slots 2 // Custom message given to clients trying to connect who do not have // a reserved slots, when no public slots are free reserve_slots_msg "There are no reserved slots available on the server." // This controls how reserve slots work on the server. See documentation. reserve_type 2 // If enabled, names are compared to those who have privileges // with regular expressions. // (0=disabled, 1=enabled) use_regex 0 // The file in which you define your admins, their passwords // and the access levels that they are assigned to. users_file "addons/adminmod/config/users.ini" // The minimum number of seconds allowed between votes // called with the vote() (admin_vote functions) scripting function. // If 0 or disabled, the vote() scripting function is disabled. vote_freq 300 // Location of word filter file. "" to disable, or something // like "wordlist.txt" if enabled words_file "" amv_enable_beta "menu1" Adminmod: setinfo _pw "ente" |
Autor: | [WING] Black Knight [ 04.05.2005, 13:32 ] |
Betreff des Beitrags: | |
Code: Porphyric:ente:65536Bitte mal das Rechtelevel überprüfen. Das ist bestimmt nicht so gedacht. ?q=node/view/150 |
Autor: | [WING] Black Knight [ 04.05.2005, 14:07 ] |
Betreff des Beitrags: | |
Ok, ich beantworte Fragen allgemeiner Natur nur öffentlich und nicht per PM. Wichtig ist zudem daraufhinzuweisen, dass man nicht auf den Server kommt, da man gekickt wird. Zitat: #der Spieler, der ein Spiel eröffnet und der auch gleichzeitig darauf spielt,
Danach zu urteilen würde ich auf einen Listenserver schließen.#wird mit dem nachfolgenden Eintrag auch Admin mit allen Rechten: Porphyric:ente:65536 Für allgemeine Infos zur Userinstallation: ?q=node/view/145 Listenserver im speziellen: ?q=node/view/305 Muss nochmal einen FAQ-Eintrag anpassen, der noch für 2.50.59 und älter gilt und darauf hinweist, dass man beim Listenserver nur den Namen verwenden darf. Dies inst inwischen nicht mehr der Fall. |
Autor: | Porphyric [ 04.05.2005, 14:18 ] |
Betreff des Beitrags: | Rechte |
Nein es ist ein Dedicated server. Wenn ich mit dem recht 65536 connecte hab ich keine rechte auf dem server. wenn ich mit allen anderen connecte hab ich diese fehlermeldung [Admin] Your Nick or Id is reserved on the server. Gibt es eine möglichkeit die Nick oder Id reservierung abzustellen? Wenn ja? Wo ? finde ich das und was muss ich machen damit es nicht mehr kommt? |
Autor: | Porphyric [ 04.05.2005, 15:20 ] |
Betreff des Beitrags: | Geschaft |
Ich habe mich mittlerweile herausgefunden das, dass Rechtelevel 114687. Also alle die das Problem( [Admin] Your Nick or Id is reserved on the server) haben, 114687 als rechtelevel eingeben und es sollte funktionieren. |
Autor: | [WING] Black Knight [ 04.05.2005, 22:25 ] |
Betreff des Beitrags: | |
Oder den Abschnitt, wie man den Client richtig konfiguriert lesen... |
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