Ich finde das Plugin nicht schlecht aber ich möchte es nicht ständig laufen lassen.
Und darum frage ich ob ihr vielleicht die Befehle noch reinschreiben könntet damit man es am Server einfach ein und ausschalten kann.
Ich poste auch den code hier.
Code:
// trak3r@hotmail.com -- http://zeal.dyndns.org
#include <core>
#include <console>
#include <string>
#include <admin>
#include <adminlib>
#define ACCESS_CONSOLE 131072
#define TERRORISTS 1
#define COUNTER_TERRORISTS 2
slay_team( chumps ) {
new i;
new session;
new wonid;
new team;
new name[ MAX_NAME_LENGTH ];
for( i = 1; i <= MAX_PLAYERS; i++ ) {
if( 1 == playerinfo( i, name, MAX_NAME_LENGTH, session, wonid, team ) ) {
if( team == chumps ) {
slay( name );
}
}
}
return PLUGIN_CONTINUE;
}
new vip;
new suicide = 0;
public logd_suicide( HLCommand, HLData, HLUserName, UserIndex ) {
new i;
new session;
new wonid;
new team;
new dead;
new parameter[ MAX_DATA_LENGTH ];
new player[ MAX_DATA_LENGTH ];
new weapon[ MAX_DATA_LENGTH ];
new name[ MAX_TEXT_LENGTH ];
new msg[ MAX_TEXT_LENGTH ];
convert_string( HLData, parameter, MAX_DATA_LENGTH );
strsplit( parameter, " ", player, MAX_DATA_LENGTH, weapon, MAX_DATA_LENGTH );
i = strtonum( player );
if( playerinfo( i, name, MAX_NAME_LENGTH, session, wonid, team, dead ) ) {
if( i == vip ) {
snprintf( msg, MAX_TEXT_LENGTH, "%s HAS BEEN KICKED FOR SUICIDING AS VIP.", name );
say( msg );
kick( name );
suicide = 1;
}
}
}
public logd_player_action( HLCommand, HLData, HLUserName, UserIndex ) {
new i;
new session;
new wonid;
new team;
new dead;
new parameter[ MAX_DATA_LENGTH ];
new player[ MAX_DATA_LENGTH ];
new action[ MAX_DATA_LENGTH ];
new name[ MAX_TEXT_LENGTH ];
new msg[ MAX_TEXT_LENGTH ];
convert_string( HLData, parameter, MAX_DATA_LENGTH );
strsplit( parameter, " ", player, MAX_DATA_LENGTH, action, MAX_DATA_LENGTH );
i = strtonum( player );
if( 0 == strcmp( action, "Killed_A_Hostage" ) ) {
if( playerinfo( i, name, MAX_NAME_LENGTH, session, wonid, team, dead ) ) {
snprintf( msg, MAX_TEXT_LENGTH, "%s HAS BEEN SLAIN FOR EXECUTING A HOSTAGE.", name );
say( msg );
slay( name );
}
}
else if( 0 == strcmp( action, "Dropped_The_Bomb" ) ) {
if( playerinfo( i, name, MAX_NAME_LENGTH, session, wonid, team, dead ) ) {
if( ! dead ) {
snprintf( msg, MAX_TEXT_LENGTH, "%s HAS BEEN SLAIN FOR INTENTIONALLY DROPPING THE BOMB.", name );
say( msg );
slay( name );
}
}
}
else if( 0 == strcmp( action, "Became_VIP" ) ) {
vip = i;
suicide = 0;
}
}
public logd_team_action( HLCommand, HLData, HLUserName, UserIndex ) {
new parameter[ MAX_DATA_LENGTH ];
new team[ MAX_DATA_LENGTH ];
new action[ MAX_DATA_LENGTH ];
convert_string( HLData, parameter, MAX_DATA_LENGTH );
strsplit( parameter, " ", team, MAX_DATA_LENGTH, action, MAX_DATA_LENGTH );
if( 0 == strcmp( action, "Bomb_Defused" ) ) {
slay_team( TERRORISTS );
}
else if( 0 == strcmp( action, "Target_Saved" ) ) {
slay_team( TERRORISTS );
}
else if( 0 == strcmp( action, "All_Hostages_Rescued" ) ) {
slay_team( TERRORISTS );
}
else if( 0 == strcmp( action, "VIP_Escaped" ) ) {
slay_team( TERRORISTS );
}
else if( 0 == strcmp( action, "Target_Bombed" ) ) {
slay_team( COUNTER_TERRORISTS );
}
else if( 0 == strcmp( action, "VIP_Assassinated" ) ) {
if( suicide ) {
// no punishment
}
else {
slay_team( COUNTER_TERRORISTS );
}
}
else if( 0 == strcmp( action, "VIP_Not_Escaped" ) ) {
slay_team( COUNTER_TERRORISTS );
}
else if( 0 == strcmp( action, "Hostages_Not_Rescued" ) ) {
slay_team( COUNTER_TERRORISTS );
}
return PLUGIN_CONTINUE;
}
public plugin_init() {
plugin_registerinfo( "Plugin_LogD_Team_Goals", "Teams achieve their goals or everyone dies.", "0.9" );
plugin_registercmd( "logd_team_action", "logd_team_action", ACCESS_CONSOLE, "" );
plugin_registercmd( "logd_player_action", "logd_player_action", ACCESS_CONSOLE, "" );
plugin_registercmd( "logd_suicide", "logd_suicide", ACCESS_CONSOLE, "" );
exec( "logd_reg 61 admin_command logd_team_action" );
exec( "logd_reg 60 admin_command logd_player_action" );
exec( "logd_reg 53 admin_command logd_suicide" );
return PLUGIN_CONTINUE;
}
THX jetzt schon mal.