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changelevel de_torn Server neustart
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Autor:  Taisel_1 [ 21.03.2003, 20:24 ]
Betreff des Beitrags:  changelevel de_torn Server neustart

Hiho,

Ich habe leider das Problem, wenn ich zu de_torn wechsle (nur diese eine map) der Server einen neustart macht.
Habe schon etliche dinge Probiert, von map komplett neu aufspielen bis zum Server neuanlegen .
Mit der Grund Konfiguration läßt sich auf torn wechseln.

hier mal der Server log :
L 03/21/2003 - 19:37:10: Log file started (file "D:213202202170Half-LifecstrikelogsL0321003.log") (game "cstrike") (version "46/4.1.1.0/2056")
L 03/21/2003 - 19:37:10: Loading map "de_torn"
L 03/21/2003 - 19:37:10: Server cvars start
L 03/21/2003 - 19:37:10: Server cvar "mp_logfile" = "1"
L 03/21/2003 - 19:37:10: Server cvar "deathmatch" = "1.000000"
L 03/21/2003 - 19:37:10: Server cvar "coop" = "0"
L 03/21/2003 - 19:37:10: Server cvar "pausable" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_voiceenable" = "1"
L 03/21/2003 - 19:37:10: Server cvar "mp_consistency" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_contact" = ""
L 03/21/2003 - 19:37:10: Server cvar "sv_proxies" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sv_password" = ""
L 03/21/2003 - 19:37:10: Server cvar "sv_aim" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_gravity" = "800"
L 03/21/2003 - 19:37:10: Server cvar "sv_friction" = "4"
L 03/21/2003 - 19:37:10: Server cvar "edgefriction" = "2"
L 03/21/2003 - 19:37:10: Server cvar "sv_stopspeed" = "75.000000"
L 03/21/2003 - 19:37:10: Server cvar "sv_maxspeed" = "320"
L 03/21/2003 - 19:37:10: Server cvar "mp_footsteps" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sv_accelerate" = "5.000000"
L 03/21/2003 - 19:37:10: Server cvar "sv_stepsize" = "18"
L 03/21/2003 - 19:37:10: Server cvar "sv_clipmode" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_bounce" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sv_airmove" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_airaccelerate" = "3"
L 03/21/2003 - 19:37:10: Server cvar "sv_wateraccelerate" = "10"
L 03/21/2003 - 19:37:10: Server cvar "sv_waterfriction" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sv_clienttrace" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sv_cheats" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_allowupload" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sv_minrate" = "2500"
L 03/21/2003 - 19:37:10: Server cvar "sv_maxrate" = "9000"
L 03/21/2003 - 19:37:10: Server cvar "amx_version" = "0.9.3"
L 03/21/2003 - 19:37:10: Server cvar "fun_version" = "0.9.2"
L 03/21/2003 - 19:37:10: Server cvar "cdversion" = "2.3.0"
L 03/21/2003 - 19:37:10: Server cvar "cdrequired" = "1"
L 03/21/2003 - 19:37:10: Server cvar "logmod_version" = "0.5 (MM) (logmod.hlsw.de)"
L 03/21/2003 - 19:37:10: Server cvar "lm_port" = "27016"
L 03/21/2003 - 19:37:10: Server cvar "lm_status" = "1"
L 03/21/2003 - 19:37:10: Server cvar "lm_query" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sc_version" = "0.60"
L 03/21/2003 - 19:37:10: Server cvar "sc_connectmessage" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sc_exactweapons" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sc_modelcheck" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sc_separatelog" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sc_wadcheck" = "1"
L 03/21/2003 - 19:37:10: Server cvar "sc_weaponcheck" = "1"
L 03/21/2003 - 19:37:10: Server cvar "mp_timelimit" = "25"
L 03/21/2003 - 19:37:10: Server cvar "mp_friendlyfire" = "1"
L 03/21/2003 - 19:37:10: Server cvar "mp_flashlight" = "1"
L 03/21/2003 - 19:37:10: Server cvar "decalfrequency" = "30"
L 03/21/2003 - 19:37:10: Server cvar "mp_allowmonsters" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_roundtime" = "4"
L 03/21/2003 - 19:37:10: Server cvar "mp_buytime" = "0.75"
L 03/21/2003 - 19:37:10: Server cvar "mp_freezetime" = "3"
L 03/21/2003 - 19:37:10: Server cvar "mp_c4timer" = "45"
L 03/21/2003 - 19:37:10: Server cvar "mp_ghostfrequency" = "0.1"
L 03/21/2003 - 19:37:10: Server cvar "mp_autokick" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_restartround" = "0"
L 03/21/2003 - 19:37:10: Server cvar "sv_restart" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_limitteams" = "1"
L 03/21/2003 - 19:37:10: Server cvar "mp_autoteambalance" = "1"
L 03/21/2003 - 19:37:10: Server cvar "mp_tkpunish" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_hostagepenalty" = "4"
L 03/21/2003 - 19:37:10: Server cvar "mp_mirrordamage" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_logmessages" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_forcecamera" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_forcechasecam" = "1"
L 03/21/2003 - 19:37:10: Server cvar "mp_mapvoteratio" = "0.66"
L 03/21/2003 - 19:37:10: Server cvar "mp_maxrounds" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_winlimit" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_fadetoblack" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_logdetail" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_startmoney" = "800"
L 03/21/2003 - 19:37:10: Server cvar "mp_playerid" = "0"
L 03/21/2003 - 19:37:10: Server cvar "allow_spectators" = "1.0"
L 03/21/2003 - 19:37:10: Server cvar "mp_chattime" = "10"
L 03/21/2003 - 19:37:10: Server cvar "mp_kickpercent" = "0.66"
L 03/21/2003 - 19:37:10: Server cvar "mp_fragsleft" = "0"
L 03/21/2003 - 19:37:10: Server cvar "mp_timeleft" = "0"
L 03/21/2003 - 19:37:10: Server cvar "amx_real_res_slots" = "0"
L 03/21/2003 - 19:37:10: Server cvar "amx_nextmap" = "cs_backalley"
L 03/21/2003 - 19:37:10: Server cvar "amx_timeleft" = "24:39"
L 03/21/2003 - 19:37:10: Server cvar "amx_rvs_tkrevenge_extra" = "Team Kill Revenge 2.30"
L 03/21/2003 - 19:37:10: Server cvar "Warcraft_3_XP" = "2.20"
L 03/21/2003 - 19:37:10: Server cvar "mp_savexp" = "0"
L 03/21/2003 - 19:37:10: Server cvars end
L 03/21/2003 - 19:37:11: Server cvar "sv_maxspeed" = "900"
L 03/21/2003 - 19:37:12: FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: ´/models/p_mp5.mdl´ overflow

habe das p_mp5.mdl´ ersetzt, leider ohne erfolg fehler blieb bestehen.

Benutze Metamod 1.5, Amx 0.9.3, CD 2.3.0, Soundcheck 0.6.0 (was aber auf Pause gestellt ist da wir das nur für Wars benötigen), logmod 0.5 ,Warcraft 3 XP 2.2.0 (was aber auch auf pause steht und nur bei bedarf aktiviert wird).
Falls ihr noch die Plugins brauchen solltet reiche ich die gerne noch nach.
Bin für jede hilfe dankbar

Schönen Gruß und vielen dank
Taisel

Autor:  Taisel_1 [ 22.03.2003, 10:16 ]
Betreff des Beitrags: 

Das ganze scheint an Soundcheck zu liegen.

Das statment dazu:
Da Torn und Havanna jede menge eigene Texturen verwenden kann es zum Overflow kommen.


Jones dazu:

mit allen checks ein, crasht mein server auch @ torn
auch mit den argumenten -zone xxxx + - -heapsize xxxx
läßt sich der server nicht mit torn starten.
Ich vermute mal das ein hl-intern irgendwo ein buffer überläuft, läßt sich schwierig nachvollziehen.


Lösung: Sie Arbeiten dran :(

Autor:  -=[ZdG]=-Balder [ 25.04.2003, 13:50 ]
Betreff des Beitrags: 

dann mach bei soundcheck den modelcheck aus da cheaterlog eh besser gegen so was ist :)
nimm lass sc nur halt bei sounds laufen das reicht und sonst ist das programm eh ****** da es ja nicht wirklich cheats(painsounds) von normalen costum sounds und models unterscheiden kann

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