AdminMod.de
https://www.adminmod.de/

Alles versucht;ich werde kein Admin!!!!
https://www.adminmod.de/viewtopic.php?t=4956
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Autor:  DerNOOOOB [ 07.05.2003, 13:46 ]
Betreff des Beitrags:  Alles versucht;ich werde kein Admin!!!!

Hiilfe:ich habe mir das alles durchgelesen,alles gemacht und ausprobiert, ich werd trotzdem nicht zum Admin. Hier meine Dateien:

Users.ini:
MoschenMuskeln:wasd:65536




adminmod.cfg:
// (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
echo Executing Admin Mod config file


// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
admin_balance_teams 0

// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
admin_bot_protection 0

// This is the message displayed to everyone after connecting.
admin_connect_msg "Welcome to the Real World..."

// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
admin_cs_restrict 0

// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
admin_debug 0

// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
admin_fun_mode 0

// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
admin_fx 0

// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
admin_gag_name 0

// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
admin_gag_sayteam 0

// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
admin_highlander 0

// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
admin_ignore_immunity 0


// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
admin_plugin_file "addons/adminmod/config/plugin.ini"

// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
admin_reconnect_timeout 300

// Message displayed to users who try to execute commands that
// they don't have the appropriate access rights for.
admin_reject_msg "You do not have access to this command."

// How often, in seconds, the repeat_message should be shown on
// the screen during the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
admin_repeat_freq 600

// Message that is show to everyone on the server every
// ten minutes by the message plugin.
admin_repeat_msg "This server is using Admin Mod"

// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
admin_quiet 0

// This file is used to store configuration data across maps
// and even across server restarts.
admin_vault_file "addons/adminmod/config/vault.ini"


// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
admin_vote_autostart 0

// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
admin_vote_echo 0

// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
admin_vote_freq 600

// Controls how many times the current map can be
// extended for thirty minutes
admin_vote_maxextend 0

// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
admin_vote_ratio 60

// Ability to make clients execute commands
// (0=disabled, 1=enabled)
allow_client_exec 0


// When set to 0, and debug is enabled, Admin Mod passwords
// will not be logged in cleartext.
amv_log_passwords 0


// Private server option. If enabled, only users listed in
// users_file or ips_file are allowed to access the server.
amv_private_server 0

// The message displayed to users who do not get granted
// access to a private server
amv_prvt_kick_message


// The time during which an admin can recoonect to the server into
// a *different* slot than before without loosing his admin access rights.
// Maximum is 90 seconds.
amv_reconnect_time 0


// Defines the max time length in seconds of voting process.
amv_vote_duration 30


// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 1

// encrypt_password, for LINUX ONLY, whether to use
// encrypted passwords or not
// (0=disabled, 1=enabled)
encrypt_password 0

// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
file_access_read 0

// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
file_access_write 0

// This is only used with the old script system and is not
// needed with the new plugin system
//help_file "addons/adminmod/config/admin_help.cfg"

// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
ips_file 0

// Ratio of players who must vote 'yes' to a kick for
// it to be successful.
kick_ratio 60

// Ratio of players who must vote 'yes' to a map change
// for it to be successful.
map_ratio 80

// List of maps people are allowed to vote for. 0 to disable.
// Disable to enable all maps and use list from mapcycle.txt.
maps_file 0

// The file (relative to the <mod> dir) that
// reserved models are loaded from. 0 to disable.
models_file 0

// The message shown to someone who gets kicked for
// trying to use a reserved model.
models_kick_msg "[ADMIN] That model is reserved on this server."

// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
nicks_kick_msg "[ADMIN] That name is reserved on this server."

// Password_field...first password of the setinfo line
// If password_field is "_pw-AdminMod", the setinfo will be
// setinfo "_pw-AdminMod" "password-in-users.ini"

// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
pretty_say 1


// Controls how many (number) of the server's slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
reserve_slots 0

// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
reserve_slots_msg "There are no reserved slots available on the server."

// This controls how reserve slots work on the server. See documentation.
reserve_type 0

// NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored.
// Define the path to the script file here, if you don't want
// to use the plugin system.
//script_file "cstrike/addons/adminmod/scripts/admin.amx"

// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
use_regex 0

// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
users_file "addons/adminmod/config/users.ini"

// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
vote_freq 180

// Location of word filter file. 0 to disable, or something
// like "wordlist.txt" if enabled
words_file 0




listenserver.cfg:
// Use this file to configure your LISTEN server.
// This config file is executed everytime the server changes levels.

// disable autoaim
sv_aim 0

// disable clients' ability to pause the server
pausable 0

// default server name. Change to "Bob's Server", etc.
hostname "Counterstrike BETA7.1 server"

// maximum client movement speed
sv_maxspeed 320

// 20 minute timelimit
mp_timelimit 90

sv_cheats 0


// Execute the Admin Mod configuration file
exec addons/adminmod/config/adminmod.cfg

password_field _pw-home


adminpass.cfg:
setinfo pw-home wasd

Autor:  [-=THH=-]Stillsetzhut [ 07.05.2003, 16:19 ]
Betreff des Beitrags: 

admin_rcon geht nicht?
Nichts anderes erlaubt dieser Rechtelevel.

Autor:  aM-H|Lessie [ 07.05.2003, 19:43 ]
Betreff des Beitrags: 

schon alleine hier müsste dir doch was auffallen
Zitat:
password_field _pw-home


adminpass.cfg:
setinfo pw-home wasd
außerdem nimm als rechtelevel entweder 65535 oder 131071 (=65535+65536)

Autor:  DerNOOOOB [ 08.05.2003, 09:35 ]
Betreff des Beitrags: 

hey,Lessie,was soll mir denn daran auffallen?
verdammt nochmal,ich hab gesagt,ich bin noob,dann kannste doch gleich sagen,was mir da auffallen sollte;kenn mich da halt net so aus
:x

Autor:  aM-H|Lessie [ 08.05.2003, 12:31 ]
Betreff des Beitrags: 

dass du in der setinfo-zeile den unterstrich vergessen hast

Autor:  D@T@ [ 08.05.2003, 13:13 ]
Betreff des Beitrags: 

sprich:
users.ini
Code:
MoschenMuskeln:wasd:131071
adminpass.cfg:
Code:
setinfo _pw-home wasd 

Autor:  ~$|K~Morpheus [ 20.05.2003, 10:58 ]
Betreff des Beitrags: 

in welchen ordner muss die adminpass.cfg ???

Ich hab mur die Adminmod.cfg in meinem Adminmod ...

Autor:  ~$|K~Morpheus [ 20.05.2003, 11:00 ]
Betreff des Beitrags: 

default_access 1
muss auerdem zu :
default_access 0 !!!

Autor:  DarkEyes1 [ 20.05.2003, 11:36 ]
Betreff des Beitrags: 

adminpass.cfg - da reicht auch die autoexec.cfg

mit adminpass.cfg ist es gescriptet - soll heissen:
in der autoexec steht dann: exec adminpass.cfg
und in der adminpass.cfg steht dann die setinfozeile...

Autor:  ~$|K~Morpheus [ 20.05.2003, 11:45 ]
Betreff des Beitrags: 

Was ist denn besser von den beiden ?
Bei mir funtzt es auch nicht ... Da kommt keine meldung das ich als admin eingeloggt bin ! Wie seh ich ausserdem ob AdminMod ueberhaupt funktioniert ????

Autor:  aM-H|Lessie [ 30.05.2003, 14:04 ]
Betreff des Beitrags: 

in die konsole meta list bzw. rcon meta list

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