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bitte um hilf bei adminerkennung https://www.adminmod.de/viewtopic.php?t=3857 |
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Autor: | karakusa [ 15.08.2002, 02:51 ] |
Betreff des Beitrags: | bitte um hilf bei adminerkennung |
Also ich werde nicht als admin erkannt ich habe mirgedacht ich liese mal einfach alles auf was beim ir drin steht.so autoexec setinfo "pw-home" "******" setinfo "password_field" "******" exec adminpass.cfg adminpass // Admin PW setinfo "password_field" "******" setinfo "pw-home" "******" user.ini //Admins für den SErver setinfo "pw-AdminMod" "******" setinfo "password_field" <******> setinfo "pw-home" "******" karakusa:******:131071 listenserver // Use this file to configure your LISTEN server. // This config file is executed everytime the server changes levels. // disable autoaim sv_aim 0 // disable clients' ability to pause the server pausable 0 // default server name. Change to "Bob's Server", etc. hostname "Counter-Strike 1.3 Server" // maximum client movement speed sv_maxspeed 320 // 20 minute timelimit mp_timelimit 45 sv_cheats 0 /////////////////////////////////////////////////////////////// // Admin Mod Server Configuration Variables // /////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////// // This file allows you to set Server Configuration Variables // // (CVARs for short) related to Admin Mod functionality. // // // // (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) // //////////////////////////////////////////////////////////////////////////// // Used by the TFC plugin only. If enabled, an attempt to switch // teams will be rejected if it would unbalance the teams // (0=disabled, 1=enabled) admin_balance_teams 0 // If you are using bots with admin mod you can set this to 1 // It will protect bots from receiving client commands which // would crash your server. // (0=disabled, 1=enabled) admin_bot_protection 0 // This is the message displayed to everyone after connecting. admin_connect_msg "Welcome to the Real World..." // This controls the availability of weapon restriction in CS. // (0=disabled, 1=enabled) admin_cs_restrict 0 // This will produce debugging messages in your logs which can // be used to troubleshoot problems. Not recommended for general use. // (0=disabled, 1=enabled) admin_debug 0 // Determines whether or not the fun commands are allowed by default. // If not on by default, the admin can still turn it on when wanted. // (0=disabled, 1=enabled) admin_fun_mode 0 // Enable to get special effects with certain commands // like teleport or slap. // (0=disabled, 1=enabled) admin_fx 0 // If enabled, people who are gagged (not allowed to "say") will be // unable to change their name while gagged // (0=disabled, 1=enabled) admin_gag_name 0 // If enabled, people who are gagged will not be able to use // the say_team command. // (0=disabled, 1=enabled) admin_gag_sayteam 0 // Makes the admin with the highest access level the only admin in power. // Example: if multiple admins are present, only the one with the highest // access level will have admin access. // (0=disabled, 1=enabled) admin_highlander 0 // If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is // ignored and does nothing. // (0=disabled, 1=enabled) admin_ignore_immunity 0 // This file specifies which script plugins get loaded. // It should be relative from the <mod> directory admin_plugin_file "plugin.ini" // The time (in seconds) during which an admin can reconnect after // disconnecting without resetting his password in the setinfo line. admin_reconnect_timeout 300 // Message displayed to users who try to execute commands that // they don't have the appropriate access rights for. admin_reject_msg "You do not have access to this command." // How often, in seconds, the repeat_message should be shown on // the screen suring the game. Minimum value is 15 seconds. // So, a value of 600 = 10 minutes between messages. admin_repeat_freq 600 // Message that is show to everyone on the server every // ten minutes by the message plugin. admin_repeat_msg "This server is using Admin Mod" // The old verbosity. Defines how commands are announced to the players // clients in the form: "[ADMIN] <user> used command <command>" // 0=all commands announced in chat with the admin name // 1=all commands announced in chat, but without the admin name // 2=most commands not announced at all (except "cheat" commands) admin_quiet 0 // This file is used to store configuration data across maps // and even across server restarts. admin_vault_file "vault.ini" // If enabled, a hlds_ld-style map vote will automatically // start five minutes before the end of a map. // (0=disabled, 1=enabled) admin_vote_autostart 0 // If set to on status (1), when a vote is in progress all // players will see the votes of other players as they vote. // (0=disable, 1=enabled) admin_vote_echo 0 // Number of seconds that must elapse after start of the map, // or the end of another vote, before another hlds_ld-style // map vote can be called. admin_vote_freq 600 // Controls how many times the current map can be // extended for thirty minutes admin_vote_maxextend 0 // Percent of players who have to vote for a map to get it // to win a hlds_ld-style map vote. admin_vote_ratio 60 // Ability to make clients execute commands // (0=disabled, 1=enabled) allow_client_exec 0 // If set to 1, players who try to crash the server by using // non-printable characters in mid-game will be banned from // the server for 24 hours. Regardless of this variable's //setting, offenders will be kicked if they do this. // (0=disabled, 1=enabled) amv_autoban 0 // Default access rights for players not in the users.ini file. // (See documentation for access levels and information) default_access 1 // encrypt_password, for LINUX ONLY, whether to use // encrypted passwords or not // (0=disabled, 1=enabled) encrypt_password 0 // If enabled, the scripting file functions have read // access to files // (0=disabled, 1=enabled) file_access_read 0 // If enabled, the scripting file functions have write // access to files // (0=disabled, 1=enabled) file_access_write 0 // This is only used with the old script system and is not // needed with the new plugin system help_file "admin_help.cfg" // Declares priority IPs that are allowed to take a // reserved spot (if any are set up) without a password. ips_file 0 // Ratio of players who must vote 'yes' to a kick for // it to be successful. kick_ratio 60 // Ratio of players who must vote 'yes' to a map change // for it to be successful. map_ratio 80 // List of maps people are allowed to vote for. 0 to disable. // Disable to enable all maps and use list from mapcycle.txt. maps_file 0 // The file (relative to the <mod> dir) that // reserved models are loaded from. 0 to disable. models_file 0 // The message shown to someone who gets kicked for // trying to use a reserved model. models_kick_msg "[ADMIN] That model is reserved on this server." // The message shown to someone who gets kicked for // trying to use a reserved nickname. nicks_kick_msg "[ADMIN] That name is reserved on this server. // Password_field...first password of the setinfo line // If password_field is "pw-AdminMod", the setinfo will be // setinfo "pw-AdminMod" "password-in-users.ini" <password_field> <pw-home> // If pretty_say is enabled, centersay() fades in // and out and does some other tricks. // (0=disabled, 1=enabled) pretty_say 1 // Controls how many (number) of the server's slots are reserved. // This is useful only if reserve_type, below, is either 0 or 2. reserve_slots 0 // Custom message given to clients trying to connect who do not have // a reserved slots, when no public slots are free reserve_slots_msg "There are no reserved slots available on the server." // This controls how reserve slots work on the server. See documentation. reserve_type 0 // NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored. // Define the path to the script file here, if you don't want // to use the plugin system. script_file "cstrike/dlls/admin.amx" // If enabled, names are compared to those who have privileges // with regular expressions. // (0=disabled, 1=enabled) use_regex 0 // The file in which you define your admins, their passwords // and the access levels that they are assigned to. users_file "users.ini" // The minimum number of seconds allowed between votes // called with the vote() (admin_vote functions) scripting function. // If 0 or disabled, the vote() scripting function is disabled. vote_freq 180 // Location of word filter file. 0 to disable, or something // like "wordlist.txt" if enabled words_file 0 script_file "cstrike\dlls\admin.amx" mfg kara bitte um hilfe was soll ich veraendern damit ich als admin erkannt werde ?? |
Autor: | Warhead [ 15.08.2002, 09:13 ] |
Betreff des Beitrags: | |
RTFM! Was sollen die setinfo-Zeilen in der user.ini? |
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