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 Betreff des Beitrags: listenserver.cfg
BeitragVerfasst: 10.05.2002, 22:13 

Registriert: 18.04.2002, 12:22
Beiträge: 3
Koennt mir bitte ein paar eine listenserver.cfg schicken danke oder wo ich eine find!! :D :) 8) :lol: :roll: :wink: :P


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 Betreff des Beitrags:
BeitragVerfasst: 11.05.2002, 13:38 

Registriert: 31.12.2001, 01:00
Beiträge: 514
Wohnort: Lüneburg
ich denk ma das du damit eh nix anfangen kannst 8)
Code:
hostname "[COLA]*Getraenkemarkt"
admin_connect_msg "Moin aufm COLA-Clan Server"
admin_repeat_msg "www.cola-clan.de - #cola-clan @ Quakenet"

admin_reject_msg  "*****[Falsches Admin-Passwort]*****"
reserve_slots_msg "*****[Kein freier Platz, versuchs spaeter nochma]*****"
models_kick_msg "Tja, das darfst du wohl nich [Falsches Model]"
nicks_kick_msg "Tja, das darfst du wohl nich [Falscher Name]"

help_file "admin_help.cfg"
script_file "cstrike/dlls/admin.amx"
mapcyclefile "adminmod/public/mapcycle.txt"

ips_file 0
maps_file 0
models_file 0
users_file "adminmod/public/users.ini"
words_file 0

admin_plugin_file "adminmod/public/plugin.ini"
admin_vault_file  "adminmod/public/vault.ini"

password_field _am_cola
encrypt_password 0
rcon_password "nixda"
sv_password ""

reserve_slots 2
reserve_type 1

pausable 0
default_access 0
allow_client_exec 1
file_access_read 1
file_access_write 0
kick_ratio 60
map_ratio 60
vote_freq 1
pretty_say 1
use_regex 0
amv_autoban 0

mp_timelimit 30
mp_winlimit 0
mp_maxrounds 0
mp_autokick 0
mp_roundtime 3
mp_c4timer 40
mp_friendlyfire 0
mp_footsteps 1
mp_flashlight 1
mp_forcechasecam 0
mp_fadetoblack 0
mp_autoteambalance 0 
mp_tkpunish 0
mp_limitteams 2
mp_hostagepenalty 0
mp_freezetime 3
mp_buytime 1.5
mp_ghostfrequency 0.3
mp_logdetail 3
mp_logfile 0
log "on"

sv_send_logos 1
sv_send_resources 1
sv_aim 0
sv_cheats 0
sv_clienttrace 1
sv_airmove 0
sv_airaccelerate 3
sv_maxspeed 320
sv_voiceenable 1
voice_modenable 1
voice_enable 1

admin_balance_teams 0
admin_bot_protection 1
admin_cs_restrict 1
admin_debug 0
admin_fun_mode 0
admin_fx 1
admin_gag_name 0
admin_gag_sayteam 0
admin_highlander 0
admin_ignore_immunity 0
admin_reconnect_timeout 600
admin_repeat_freq 300
admin_quiet 0
admin_vote_autostart 1
admin_vote_echo 1
admin_vote_freq 1
admin_vote_maxextend 1
admin_vote_ratio 60

//meta force_unload logd
//meta force_unload clanmod
exec clanmod/clanmod.cfg
exec statsme.cfg

_________________
Geht nich, gibs nich: Suchen, FAQ
www.cola-clan.de - Whiskey@cola-clan.de


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 Betreff des Beitrags:
BeitragVerfasst: 14.05.2002, 15:32 

Registriert: 08.05.2002, 13:08
Beiträge: 74
hier is ne listenserver.cfg wen du AM drauf hast :)
  • // Use this file to configure your LISTEN server.
    // This config file is executed everytime the server changes levels.

    // disable autoaim
    sv_aim 0

    // disable clients' ability to pause the server
    pausable 0

    // default server name. Change to "Bob's Server", etc.
    hostname "CS-1.4 Dentons Fight-Club 2k"

    // maximum client movement speed
    sv_maxspeed 320

    // 20 minute timelimit
    mp_timelimit 45

    sv_cheats 0

    admin_ls_on

    mp_startmoney 12345

    mp_freezetime 0

    log on

    mp_logfile 1
    mp_logdetail 3

    log on

    exec statsme.cfg

    admin_vault_file "vault.ini" ( and an existing vault.ini in your mod-directory :-)
    allow_client_exec 1
    file_access_read 1

    ///////////////////////////////////////////////////////////////
    // Admin Mod Server Configuration Variables //
    ///////////////////////////////////////////////////////////////


    ////////////////////////////////////////////////////////////////////////////
    // This file allows you to set Server Configuration Variables //
    // (CVARs for short) related to Admin Mod functionality. //
    // //
    // (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
    ////////////////////////////////////////////////////////////////////////////


    // Used by the TFC plugin only. If enabled, an attempt to switch
    // teams will be rejected if it would unbalance the teams
    // (0=disabled, 1=enabled)
    admin_balance_teams 0

    // If you are using bots with admin mod you can set this to 1
    // It will protect bots from receiving client commands which
    // would crash your server.
    // (0=disabled, 1=enabled)
    admin_bot_protection 1

    // This is the message displayed to everyone after connecting.
    admin_connect_msg "-=(+-Welcome to Dentons Fightclub-+)=-"

    // This controls the availability of weapon restriction in CS.
    // (0=disabled, 1=enabled)
    admin_cs_restrict 0

    // This will produce debugging messages in your logs which can
    // be used to troubleshoot problems. Not recommended for general use.
    // (0=disabled, 1=enabled)
    admin_debug 0

    // Determines whether or not the fun commands are allowed by default.
    // If not on by default, the admin can still turn it on when wanted.
    // (0=disabled, 1=enabled)
    admin_fun_mode 0

    // Enable to get special effects with certain commands
    // like teleport or slap.
    // (0=disabled, 1=enabled)
    admin_fx 1

    // If enabled, people who are gagged (not allowed to "say") will be
    // unable to change their name while gagged
    // (0=disabled, 1=enabled)
    admin_gag_name 0

    // If enabled, people who are gagged will not be able to use
    // the say_team command.
    // (0=disabled, 1=enabled)
    admin_gag_sayteam 0

    // Makes the admin with the highest access level the only admin in power.
    // Example: if multiple admins are present, only the one with the highest
    // access level will have admin access.
    // (0=disabled, 1=enabled)
    admin_highlander 0

    // If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
    // ignored and does nothing.
    // (0=disabled, 1=enabled)
    admin_ignore_immunity 0

    // This file specifies which script plugins get loaded.
    // It should be relative from the <mod> directory
    admin_plugin_file "plugin.ini"

    // The time (in seconds) during which an admin can reconnect after
    // disconnecting without resetting his password in the setinfo line.
    admin_reconnect_timeout 300

    // Message displayed to users who try to execute commands that
    // they don't have the appropriate access rights for.
    admin_reject_msg "Sorry, ab hier ist schluss :)"

    // How often, in seconds, the repeat_message should be shown on
    // the screen suring the game. Minimum value is 15 seconds.
    // So, a value of 600 = 10 minutes between messages.
    admin_repeat_freq 120

    // Message that is show to everyone on the server every
    // ten minutes by the message plugin.
    admin_repeat_msg "Server Rulez: ^n -o- kein cheating ^n -o- keine camperei ^n -o- no chatspam sonst nix :D"

    // The old verbosity. Defines how commands are announced to the players
    // clients in the form: "[ADMIN] <user> used command <command>"
    // 0=all commands announced in chat with the admin name
    // 1=all commands announced in chat, but without the admin name
    // 2=most commands not announced at all (except "cheat" commands)
    admin_quiet 1

    // This file is used to store configuration data across maps
    // and even across server restarts.
    admin_vault_file "vault.ini"

    // If enabled, a hlds_ld-style map vote will automatically
    // start five minutes before the end of a map.
    // (0=disabled, 1=enabled)
    admin_vote_autostart 0

    // If set to on status (1), when a vote is in progress all
    // players will see the votes of other players as they vote.
    // (0=disable, 1=enabled)
    admin_vote_echo 0

    // Number of seconds that must elapse after start of the map,
    // or the end of another vote, before another hlds_ld-style
    // map vote can be called.
    admin_vote_freq 600

    // Controls how many times the current map can be
    // extended for thirty minutes
    admin_vote_maxextend 0

    // Percent of players who have to vote for a map to get it
    // to win a hlds_ld-style map vote.
    admin_vote_ratio 60

    // Ability to make clients execute commands
    // (0=disabled, 1=enabled)
    allow_client_exec 0

    // If set to 1, players who try to crash the server by using
    // non-printable characters in mid-game will be banned from
    // the server for 24 hours. Regardless of this variable's
    //setting, offenders will be kicked if they do this.
    // (0=disabled, 1=enabled)
    amv_autoban 0

    // Default access rights for players not in the users.ini file.
    // (See documentation for access levels and information)
    default_access 1

    // encrypt_password, for LINUX ONLY, whether to use
    // encrypted passwords or not
    // (0=disabled, 1=enabled)
    encrypt_password 0

    // If enabled, the scripting file functions have read
    // access to files
    // (0=disabled, 1=enabled)
    file_access_read 0

    // If enabled, the scripting file functions have write
    // access to files
    // (0=disabled, 1=enabled)
    file_access_write 0

    // This is only used with the old script system and is not
    // needed with the new plugin system
    help_file "admin_help.cfg"

    // Declares priority IPs that are allowed to take a
    // reserved spot (if any are set up) without a password.
    ips_file 0

    // Ratio of players who must vote 'yes' to a kick for
    // it to be successful.
    kick_ratio 60

    // Ratio of players who must vote 'yes' to a map change
    // for it to be successful.
    map_ratio 80

    // List of maps people are allowed to vote for. 0 to disable.
    // Disable to enable all maps and use list from mapcycle.txt.
    maps_file 0

    // The file (relative to the <mod> dir) that
    // reserved models are loaded from. 0 to disable.
    models_file 0

    // The message shown to someone who gets kicked for
    // trying to use a reserved model.
    models_kick_msg "[ADMIN] That model is reserved on this server."

    // The message shown to someone who gets kicked for
    // trying to use a reserved nickname.
    nicks_kick_msg "[ADMIN] That name is reserved on this server.

    // Password_field...first password of the setinfo line
    // If password_field is "pw-AdminMod", the setinfo will be
    // setinfo "pw-AdminMod" "password-in-users.ini"
    password_field pw-home

    // If pretty_say is enabled, centersay() fades in
    // and out and does some other tricks.
    // (0=disabled, 1=enabled)
    pretty_say 1

    // Controls how many (number) of the server's slots are reserved.
    // This is useful only if reserve_type, below, is either 0 or 2.
    reserve_slots 0

    // Custom message given to clients trying to connect who do not have
    // a reserved slots, when no public slots are free
    reserve_slots_msg "There are no reserved slots available on the server."

    // This controls how reserve slots work on the server. See documentation.
    reserve_type 0

    // NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored.
    // Define the path to the script file here, if you don't want
    // to use the plugin system.
    script_file "cstrike/dlls/admin.amx"

    // If enabled, names are compared to those who have privileges
    // with regular expressions.
    // (0=disabled, 1=enabled)
    use_regex 0

    // The file in which you define your admins, their passwords
    // and the access levels that they are assigned to.
    users_file "users.ini"

    // The minimum number of seconds allowed between votes
    // called with the vote() (admin_vote functions) scripting function.
    // If 0 or disabled, the vote() scripting function is disabled.
    vote_freq 180

    // Location of word filter file. 0 to disable, or something
    // like "wordlist.txt" if enabled
    words_file 0

_________________
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