Moin,
bin grad dabei meine statsme.cfg zu tunen
Ihr könnt die gerne ma testen und hier das Feedback reinschreiben
Habe übrigens nur noch logd_bombtimer und logd_killstreak in meiner plugin.ini aktiviert.
hier mal die statsme.cfg
Code:
// StatsMe 2.1.9 Configuration File
// StatsMe Forums: http://forums.unitedadmins.com/forumdisplay.php?s=&forumid=36
// Latest StatsMe: http://www.olo.counter-strike.pl (check Files section)
// Latest German Update of [COLA]*Whiskey: 17.04.02
// Put 'exec statsme.cfg' to your 'server.cfg' and 'listenserver.cfg'
echo "Configuration for StatsMe 2.1.9 loaded"
// Enable/disable statsme plugin (useful for league clan matches)
// statsme < on | off >
statsme on
// MOTD which allows you to display contents depending on cvars settings
sm_motd "======================================================================"
sm_motd " Moin {victim},"
sm_motd " Danke das du dich fuer den {hostname} Server entschieden hast."
sm_motd " Deine IP: {ip}"
sm_motd " Deine WonID: {wonid}"
sm_motd " "
sm_motd " Es sind {playersnum} von {maxplayers} Spielern auf dem Server."
sm_motd " {mp_timelimit?Timelimit is $:Kein Timelimit}"
sm_motd " Friendly fire is {mp_friendlyfire?AN:AUS}"
sm_motd " C4 Timer is {mp_c4timer} Sekunden"
sm_motd " Team kills {mp_tkpunish?werden:werden nicht} bestraft."
sm_motd " "
sm_motd " {mp_tkpunish?:#skip!}Say /forgivetk to forgive team killing"
sm_motd " Say /statsme to display yours stats"
sm_motd " Say /stats to display stats from other players"
sm_motd " Say /top15 to display rank of the best players"
sm_motd " Rank is updated on every map change"
sm_motd " "
sm_motd " Server mods:"
sm_motd " * {statsme_version?StatsMe $:#skip!}"
sm_motd " * {clanmod_version?ClanMod $:#skip!}"
sm_motd " * {csguard_version?CSGuard $:#skip!}"
sm_motd " * {admin_mod_version?AdminMod $:#skip!}"
sm_motd " * {cdversion?Cheating-Death $:#skip!} {cdrequired?is REQUIRED!:set in OPTIONAL mode}"
sm_motd " * {plbot_version?PLBot $:#skip!}"
sm_motd " {clanmod_version?:#skip!}"
sm_motd " {clanmod_version?:#skip!}The next map will be: {cm_nextmap}"
sm_motd " {clanmod_version?:#skip!}Time left on map: {cm_timeleft}"
sm_motd "======================================================================"
// StatsMe options - ** Add up the values to get desired setting.
// 1 - allow for displaying stats during the game (say /statsme and /stats)
// 2 - show stats to all players at the end of map
// 4 - announce normal kill (with health and armor left on enemy)
// 8 - announce headshot
// 16 - announce monsterkill
// 32 - announce bomb set (only CS)
// 64 - counting to explosion (only CS)
// 128 - round end score (only CS)
// 256 - allow forgiving tk (say /forgivetk)
// 512 - bomb defusing success
// 1024 - bomb defusing failure
// 2048 - announce knife kill
// 4096 - announce attackers on death
// 8192 - announce victims on death
// 16384 - allow to display top15 list (say /top15)
// sum values above to get option
// (i.e. 1 + 2 = 3 -> allow 'say /statsme' and show stats at the end of map).
sm_mode 20367
// Log format for weapon stats (make sure you have 'log on' in your server.cfg)
sm_logformat "(weapon \'{wpn}\') (shots \'{shots}\') (hits \'{hits}\') (kills \'{kills}\') (headshots \'{hs}\') (tks \'{tks}\') (damage \'{dmg}\') (deaths \'{deaths}\')"
// Player stats format
sm_playerstats "Killed enemies: {kills}\nDeaths: {deaths}\nEfficiency: {eff}%%\nAccuracy: {acc}%%\n"
// Weapon stats format
sm_weaponstats "{wpn} shots: {shots} hits: {hits} kills: {kills} hs: {hs} damage: {dmg} eff.: {eff}%% acc.: {acc}%%"
// Format for messages from csg_say command
// Colour red (0-255)
// Green (0-255)
// Blue (0-255)
// Position x (0.00 - 1.00, -1 is center)
// Position y (0.00 - 1.00, 1.00 is down)
// Effects (0-2)
// Fx time (float)
// Hold time (float)
// Fade in time (float)
// Fade out time (float)
// Channel (diff. channels won't overflow incoming msg.)
// (i.e. sm_sayformat "0=100=200=-1=0.25=0=6=6=1=1=1")
// Same aliases which help to format messages
alias sm_say_hs "sm_sayformat 100=200=0=-1=0.25=0=4=6=0.5=0.5=1"
alias sm_say_kill "sm_sayformat 0=200=100=-1=0.25=0=6=6=0.5=0.5=1"
alias sm_say_bset "sm_sayformat 200=100=0=-1=0.30=0=5=6=0.5=1.5=1"
alias sm_say_hl "sm_sayformat 100=200=0=0.05=0.47=2=0.02=6=0.01=0.1=1"
alias sm_say_rend "sm_sayformat 100=200=0=0.05=0.55=2=0.02=3.7=0.01=0.1=2"
alias sm_say_mkill "sm_sayformat 0=100=200=0.05=0.65=2=0.02=6=0.01=0.1=2"
alias sm_say_al "sm_sayformat 220=80=0=0.55=0.35=0=6=20=1=2=3"
alias sm_say_vl "sm_sayformat 0=80=220=0.55=0.60=0=6=20=1=2=4"
// Name of some commands called by say
sm_rankcmd "/top15"
sm_statsmecmd "/statsme"
sm_statscmd "/stats"
sm_forgivetkcmd "/forgivetk"
//sm_forgivetkcmd "" //uncomment this line if you're already using forgive from ClanMod
// Announce headshot
sm_headshot "sm_say_hs;sm_say \'{killer} machte einen Headshot !!!\\n Er traf {victim} mit der {wpn} !\';sm_clexec * \'spk \\'misc/headshot\\'\'"
// Announce bomb set
sm_bombset "sm_say_bset;sm_say \'{player1} hat die Bombe gelegt !!!\'"
// Announce bomb defuse success
sm_bombdefused "sm_say_bset;sm_say \'{player1} hat die Bombe entschaerft !\'"
// Announce bomb defuse failure
sm_bombfailure "sm_say_bset;sm_say \'Die Bombe von {player1} wurde nicht entschaerft...\'"
// Announce knife kill
sm_knifekill "sm_say_kill;sm_say \'{killer} hat {victim} gemessert !!!\'"
// Announce count down till bomb explosion (freq.) - See next option
sm_bombtimefreq "sm_clexec * \'spk \\'vox/{c4_str} seconds until explosion\\'\'"
// Do action above every x sec.
sm_bombfreq 10
// Announce count down till bomb explosion (cont.) - See next option
sm_bombtimecont "sm_clexec * \'spk \\'vox/{c4_str}\\'\'"
// Do action above at last x sec. before explosion
sm_bombcont 5
// Announce normal kill
sm_kill "sm_say_hl;sm_tell \'{victim}\' \'{killer} traf dich mit der {wpn}\\nEr hatte noch {health} HP / {armor} Armor !\'"
// Announce monster kill
// Here monsterkill.wav is played (go to wwgaming forum for more details)
sm_monsterkill "sm_say_mkill;sm_say \'MonsterKill: {killer}\\nwith {kills} kill(s) / {hs} headshot(s)\';sm_clexec \'{killer}\' \'spk \\'misc/monsterkill\\'\'"
// If you want to use MonsterKill announce from AM plugin then uncomment this cvar
//sm_monsterkill "admin_command event_sm_monkill \'{killer}\' \'{kills}\' \'{hs}\'"
// Set the number of quick kills which will be treated as a monster kill
sm_monsterkillnum 3
// Max. delay in seconds between every kill for monster kill
sm_monsterkillfreq 4
// Announce victims
sm_victims "sm_say_vl;sm_tell \'{victim}\' \'Victims\\n{targets}\'"
// Announce attackers
sm_attackers "sm_say_al;sm_tell \'{victim}\' \'Attackers\\n{targets}\'"
// Announce score and best player at the end of round
sm_roundend "sm_say_rend;sm_say \'Am effektivsten: {player2}\\nmit {hits} Treffern / {dmg} Schaden\\nBest score: {killer}\\nmit {kills} Kills / {hs} Headshots\'"