AdminMod.de
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WIE WERDE ICH ALS ADMIN ERKANNT!
https://www.adminmod.de/viewtopic.php?t=4226
Seite 9 von 9

Autor:  tutter [ 12.12.2006, 16:07 ]
Betreff des Beitrags: 

das sollte reichen

STEAM_0:0:12345:steamy:131071

aber wenn du Lan spielst nicht Im internet solltest du deinen Spielernamen eintragen!!!

das menue mußt du Installieren!!

?q=node/view/41&plugin=plugin_sdal_menu

Autor:  FO [ 12.10.2008, 12:23 ]
Betreff des Beitrags: 

Grüßt euch,

nachdem ich gestern früh meine Serverdaten bekommen habe, habe ich sofort hlds und Day of Defeat1 (also CS1.6, nur eben Day of Defeat) nach nach dieser Anleitung installiert.
Wobei ich das "Finale Konfiguration (Beispiel)" und "Abschluss" weggelassen habe, letzteres, weil es nicht funktioniert, aber das ist ja nur Nebensache.

Auf dem Server läuft Ubuntu.

Anschließend installierte ich mir den AdminMod nach dieser Anleitung.
Danach folgte ich den Hinweisen zur Konfiguration der users.ini und der adminmod.cfg.
Nachdem ich den Server gestartet und auf ihn joint war, prüfte ich in der Console, ob der AdminMod gestartet wurde. Die entsprechenden Zeilen fand ich aber nicht, so dass ich mich nochmal mit der Konfiguration und schließlich mit diesem Forum und den Threads dazu beschäftigte. Allerdings bin ich jetzt so verwirrt, dass ich nun gar nicht mehr weiß, wo was hin kommt.

Die adminpass.cfg habe ich mit der setinfo-Zeile erstellt, allerdings wusste ich nicht, wo ich sie abspeichern und an in welcher Zeile welcher cfg ich sie mittels exec ausführen soll :S
Ich hab sie letztendlich in die /hlds/dod/addons/adminmod/config gespeichert.
Ausführen ließ ich sie von der server.cfg, nachdem dies aber auch nicht klappte, habe ich die exec-Zeile zum Kommentar gemacht.

Ich poste im folgenden den Inhalt der entsprechenden Dateien:

liblist.gam

game "Day of Defeat"
url_info "http://www.dayofdefeat.net"
url_dl ""
version "1.3"
size "5"
svonly "0"
cldll "1"
secure "1"
hlversion "1110"
type "multiplayer_only"
nomodels "1"
nohimodel "1"
mpentity "info_player_allies"
gamedll "dlls\dod.dll"
//gamedll_linux "dlls/dod_i386.so"
gamedll_linux "addons/metamod/dlls/metamod_i386.so"



server.cfg
//-----------------------------------------------
// Server Config For Day Of Defeat v1.2 Server
//-----------------------------------------------
//
// Special Thx to [AR]-All Ready Online Network
// for help with this server config


hostname "Day of Defeat Public"
//sv_password "yourpasshere"
//sv_spectator_password "yourpasshere"
//rcon_password "rconhere"
rcon_password "rconpw"
//-----------------------------------------------
// Server Variables
//-----------------------------------------------
mp_autocrosshair 0
//mp_flashlight 1
//mp_teamplay 11
mp_friendlyfire 0
mp_fraglimit 0
mp_timelimit 30

sv_allowdownload 1
sv_allowupload 1
sv_cheats 0
sv_maxspectators 4
sv_cheats 0
sv_maxspectators 4
sv_maxrate 6000
sv_minrate 0

decalfrequency 30
fakelag 0
fakeloss 0
pausable 0

//-----------------------------------------------
// Physics settings
//-----------------------------------------------
sv_accelerate 10
sv_aim 0
sv_airaccelerate 10
sv_airmove 1
sv_friction 4
sv_gravity 800
sv_friction 4
sv_gravity 800
sv_bounce 1
sv_clienttrace 3.5
sv_clipmode 0
sv_stepsize 18
sv_stopspeed 100
sv_maxspeed 500
sv_wateraccelerate 10
sv_waterfriction 1
edgefriction 2
mp_falldamage 1
mp_footsteps 1

//-----------------------------------------------
// DoD Extra settings
//-----------------------------------------------
//This Enables DoD's Netcoding
sv_unlag 1
//DoD Beta 2.0 Bullet Tracer settings
traceroffset 100
tracerlength 0.45
tracerred 1.3
tracerblue 0.1
tracergreen 0.7
traceralpha 0.45
tracerspeed 6250

//Turn on\off Spectating Team
mp_allowspectators 1

//Turn on/off death messages
mp_deathmsg 1

// load ban files
exec listip.cfg
exec banned.cfg

mp_alliesclasses -1
mp_axisclasses -1
mp_spawnbazookas 1


// Execute Admin Mod configuration file
exec addons/adminmod/config/adminmod.cfg

// exec addons/adminmod/config/adminpass.cfg


adminmod.cfg
// (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
echo Executing Admin Mod config file


// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
admin_balance_teams 0

// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
admin_bot_protection 0

// This is the message displayed to everyone after connecting.
admin_connect_msg "Welcome to the Real World..."

// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
admin_cs_restrict 0

// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
admin_debug 0

// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
admin_fun_mode 0

// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
admin_fx 0

// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
admin_gag_name 0

// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
admin_gag_sayteam 0

// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
admin_highlander 0

// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
admin_ignore_immunity 0


// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
admin_plugin_file "addons/adminmod/config/plugin.ini"

// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
admin_reconnect_timeout 300

// Message displayed to users who try to execute commands that
// they don't have the appropriate access rights for.
admin_reject_msg "You do not have access to this command."

// How often, in seconds, the repeat_message should be shown on
// the screen during the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
admin_repeat_freq 600

// Message that is show to everyone on the server every
// ten minutes by the message plugin.
admin_repeat_msg "This server is using Admin Mod"

// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
admin_quiet 0
// This file is used to store configuration data across maps
// and even across server restarts.
admin_vault_file "addons/adminmod/config/vault.ini"


// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
admin_vote_autostart 0

// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
admin_vote_echo 0

// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
admin_vote_freq 600

// Controls how many times the current map can be
// extended for thirty minutes
admin_vote_maxextend 0

// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
admin_vote_ratio 60

// Ability to make clients execute commands
// (0=disabled, 1=enabled)
allow_client_exec 0


// When set to 0, and debug is enabled, Admin Mod passwords
// will not be logged in cleartext.
amv_log_passwords 0


// Private server option. If enabled, only users listed in
// users_file or ips_file are allowed to access the server.
amv_private_server 0

// The message displayed to users who do not get granted
// access to a private server
amv_prvt_kick_message ""


// The time during which an admin can reconnect to the server into
// a *different* slot than before without losing his admin access rights.
// Maximum is 90 seconds.
amv_reconnect_time 0


// Defines the max time length in seconds of voting process.
amv_vote_duration 30

// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 1

// Whether to use encrypted passwords or not.
// 0: disabled
// 1: encrypt using Unix crypt() (Linux ONLY)
// 2: encrypt using MD5 hash
// 3: encrypt using MySQL PASSWORD() (MySQL ONLY)
encrypt_password 0

// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
file_access_read 0

// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
file_access_write 0

// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
ips_file 0

// Ratio of players who must vote 'yes' to a kick for
// it to be successful.
kick_ratio 60

// Ratio of players who must vote 'yes' to a map change
// for it to be successful.
map_ratio 80

// List of maps people are allowed to vote for. "" to disable.
// Disable to enable all maps and use list from mapcycle.txt.
maps_file ""

// The file (relative to the <mod> dir) that
// reserved models are loaded from. "" to disable.
models_file ""

// The message shown to someone who gets kicked for
// trying to use a reserved model.
models_kick_msg "[ADMIN] That model is reserved on this server."

// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
nicks_kick_msg "[ADMIN] That name is reserved on this server."

// Password_field...first password of the setinfo line
// If password_field is "_pw-AdminMod", the setinfo will be
// setinfo "_pw-AdminMod" "password-in-users.ini"
password_field "_pw-AdminMod"

// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
pretty_say 1


// Controls how many (number) of the server's slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
reserve_slots 0

// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
reserve_slots_msg "There are no reserved slots available on the server."

// This controls how reserve slots work on the server. See documentation.
reserve_type 2

// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
use_regex 0

// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
users_file "addons/adminmod/config/users.ini"

// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
vote_freq 180

// Location of word filter file. "" to disable, or something
// like "wordlist.txt" if enabled
words_file ""

users.ini
// This is a sample Users.ini
// This must be changed to fit your own specifications

// every line that has "//" in front is called commented-out
// this means that the line is ignored...you can remove it, or leave it

// Win32 servers use plain text passwords
// Linux guys, you can choose to use encrypted passwords by setting
// encrypt_password to 1 in your server.cfg (lucky you). Use the make_pass
// script in the tools directory to generate encrypted versions of
// your password.

// See the Admin Mod Manual for more examples

// To include a different file, e.g. by the name of masteradmins.ini, in the same
// directory as this one, use the #include directive.

#include "masteradmins.ini"


// To give a player named PlayerX access to levels 1 and 2, add the levels to which
// you want him to have access (1 + 2 = 3) with the password "milk"



// to give player Jessie James access to levels 4, 8 and 128, with password
// testpass, add the access levels: 4 + 8 + 128 = 140


// To give access to a player who was a WONID of 1234567,with full access
// except for admin_rcon
// 1 + 2 + 4 + 8 + .. + 16384 + 32768 = 65535
// and a password "yomama"


// If you want to grant the player with WONID 224466 access to levels
// 1 to 265 exclusively without requiring him to use a password,
// leave the password field empty.



// To give the player with the Steam ID STEAM_0:1:234567 access to
// levels 8, 16, 32 and 128 (8 + 16 + 32 + 128 = 184) with password "steamy!"



// FOR LINUX: a user with encrypted password and full access
// would look something like this:

STEAM_0:0:00000000:pwusersini:131071


hier steht dann natürlich meine richtige Steam ID

vault.ini
Diese Datei habe ich nicht gefunden. In welchem Verzeichnis soll sie sein?
Aber bei meiner Suche habe ich eine zweite users.ini gefunden. Welche ist die "richtige"? Die im Verzeichnis /hlds/Adminmod/config/ oder die im Verzeichnis /hlds/Adminmod/config/Samples/ ?

plugin.ini von adminmod
//
// In this file you list the scripts you want to
// load. Use the path relative to the MOD directory
// e.g. cstrike for Counter-Strike.
//
// Lines beginning with "//" or "#" are commented out.
// That means that these scripts will not be loaded.

addons/adminmod/scripts/plugin_antiflood.amx
addons/adminmod/scripts/plugin_base.amx
addons/adminmod/scripts/plugin_chat.amx
addons/adminmod/scripts/plugin_cheat.amx
# addons/adminmod/scripts/plugin_CS.amx
# addons/adminmod/scripts/plugin_TFC.amx
addons/adminmod/scripts/plugin_hldsld_mapvote.amx
addons/adminmod/scripts/plugin_message.amx
addons/adminmod/scripts/plugin_retribution.amx
addons/adminmod/scripts/plugin_fun.amx

plugins.ini von metamod
linux addons/adminmod/dlls/admin_MM_amd64.so

Den Server starte ich im Verzeichnis /hlds/ mit dem Befehl ./hlds_run -game dod +ip <IP> +port <Port> +maxplayers 32 +servercfgfile server.cfg +map dod_charlie +secure -autoupdate

Anstelle <IP> und <Port> natürlich die entsprechenden Angaben.

Trotz aller Sorgfalt und Aufmerksamtkeit kann es sein, dass mir beim Kopieren Fehler passiert sind, weil ich seitenweise aus dem kleinen Fenster kopieren musste.

Vielen Dank im Voraus, verfüge auch über Skye/Teamspeak/ICQ. Bei Bedarf bitte posten.

Grüße
FO

Autor:  Sir Drink a lot [ 13.10.2008, 17:15 ]
Betreff des Beitrags: 

was sagt die server console bei dem Befehl "meta list"?
(Hm.. kann man auch in der Spieler Konsole im Spiel aufrufen)

danach wäre noch der Befehl admin_status zu nennen.

Autor:  [WING] Black Knight [ 13.10.2008, 17:29 ]
Betreff des Beitrags: 

Da Du den Installer verwendest hast, tippe ich darauf, dass Admin Mod gar nicht läuft. Der Installer kopiert nämlich nicht die Engine. Ist leider ein Bug.

Also manuell folgendes machen:
Code:
Kopiere aus Distribution dlls/amx_admin_amd64.so -> addons/adminmod/dlls
Dann sollte Admin Mod auch starten.

Autor:  FO [ 13.10.2008, 19:04 ]
Betreff des Beitrags: 

@Sir Drink a lot: meta list in der dod-Konsole sagt mir, dass keine Plugins zur Zeit laufen, weshalb ich darauf tippe, dass Black Knight Recht hat.

@Black Knight: kannst du mir vllt sagen, in welchem Verzeichnis das Verzeichnis "dlls" ist, aus welchem ich die genannte Datei kopieren soll?
Ich habe in sämtlichen Verzeichnisse, die ich mit dem Namen "dlls" finden konnte, nachgesehen, die besagte Datei aber nicht gefunden.
Oder kennst du eine Suchfunktion, mit der ich die Datei suchen lassen kann?
Der Befehl "locate" funktioniert bei mir leider nicht.
Nu im Verzeichnis /Adminmod/dlls/ fand ich eine ähnliche Datei: amx_admin.so

Autor:  [WING] Black Knight [ 13.10.2008, 19:21 ]
Betreff des Beitrags: 

Ok, ich bin momentan dann doch etwas verwirrt.

In Deiner liblist.gam wird eine i386er Metamod-Version geladen. Metamod selbst lässt Du aber eine amd64 Version laden. Das beißt sich!

In Deiner Distribution befindet sich die i386er Engine (amx_admin.so). Ergo gehe ich davon aus, dass Du eigentlich die i386er Version von Admin Mod installieren wolltest. In der plugins.ini von Metamod versuchst Du aber die amd64 Version zu starten, die vermutlich gar nicht da ist.

Der Eintrag müsste demnach lauten:
Code:
linux addons/adminmod/dlls/admin_MM_i386.so 
Stripper2 dürfte vermutlich auch nur als 32bit Version existieren.

Autor:  FO [ 13.10.2008, 20:29 ]
Betreff des Beitrags: 

hab die plugins.ini von metamod entsprechend umgeändert und beim Befehl zum Starten des Servers +exec adminpass.cfg angehängt, damit die auch wirklich mit gestartet wird:
./hlds_run -game dod +ip IP +port PORT +maxplayers 32 +servercfgfile server.cfg +map dod_anzio +exec adminpass.cfg +secure -autoupdate -debug

und den -debug für eventuelle Fehlermeldungen.
Bin dann auf den Server gegangen, in der Console stand nichts von [AMD] und die meta list zeigte mir auch keine Plugins an...

kann ich den metamod irgendwie deinstallieren und nochmal neu machen?
vllt ist durch das viele hin und her einfach irgendwo was verloren gegangen oder ähnliches...

Autor:  [WING] Black Knight [ 13.10.2008, 20:49 ]
Betreff des Beitrags: 

Wenn "meta list" funktioniert, dann ist Metamod auch richtig installiert.

Also mal folgende Schritte ausführen:

- autoexec.cfg im Modverzeichnis anlegen
- "log on" in die Datei schreiben
- den Server starten und nach dem Start wieder beenden
- im nun angelegten "logs"-Verzeichnis die letzte Logdatei öffnen und die Metamod Ausgaben hier mal posten.

Autor:  FO [ 13.10.2008, 21:17 ]
Betreff des Beitrags: 

Erste Logfile (L1013000.log)
L 10/13/2008 - 22:13:10: Log file started (file "logs/L1013000.log") (game "dod") (version "47/1.1.2.5/Stdio/3651")
L 10/13/2008 - 22:13:10: [META] Metamod v1.19 2006-04-17
L 10/13/2008 - 22:13:10: [META] by Will Day <willday@metamod.org>
L 10/13/2008 - 22:13:10: [META] http://www.metamod.org/
L 10/13/2008 - 22:13:10: [META] compiled: Apr 17 2006, 19:08:34 +0200 (optimized)
L 10/13/2008 - 22:13:10: [META] engine: i686
L 10/13/2008 - 22:13:10: [META] Recognized game 'dod'; using dllfile 'dod_i386.so'
L 10/13/2008 - 22:13:10: [META] Game DLL for 'Day of Defeat' loaded successfully
L 10/13/2008 - 22:13:10: [META] ini: Begin reading plugins list: /home/gameserver/hlds/dod/addons/metamod/plugins.ini
L 10/13/2008 - 22:13:10: [META] ini: Read plugin config for: <admin_MM_i386.so>
L 10/13/2008 - 22:13:10: [META] ini: Finished reading plugins list: /home/gameserver/hlds/dod/addons/metamod/plugins.ini; Found 1 plugins to load
L 10/13/2008 - 22:13:10: [META] dll: Loading plugins...
L 10/13/2008 - 22:13:10: [META] ERROR: dll: Failed query plugin '<admin_MM_i386.so>'; Couldn't open file 'addons/adminmod/dlls/admin_MM_i386.so': addons/adminmod/dlls/admin_MM_i386.so: cannot open shared object file: No such file or directory
L 10/13/2008 - 22:13:10: [META] ERROR: dll: Skipping plugin '<admin_MM_i386.so>'; couldn't query

Zweite Logfile(L1013001.log)
L 10/13/2008 - 22:13:10: Log file started (file "logs/L1013001.log") (game "dod") (version "47/1.1.2.5/Stdio/3651")
L 10/13/2008 - 22:13:10: Loading map "dod_anzio"
L 10/13/2008 - 22:13:10: Server cvars start
L 10/13/2008 - 22:13:10: Server cvar "coop" = "0"
L 10/13/2008 - 22:13:10: Server cvar "deathmatch" = "1"
L 10/13/2008 - 22:13:10: Server cvar "edgefriction" = "2"
L 10/13/2008 - 22:13:10: Server cvar "max_queries_sec" = "3.0"
L 10/13/2008 - 22:13:10: Server cvar "max_queries_sec_global" = "30"
L 10/13/2008 - 22:13:10: Server cvar "max_queries_window" = "60"
L 10/13/2008 - 22:13:10: Server cvar "metamod_version" = "1.19"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_match" = "0"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_match_warmup" = "0"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_ready_signal" = "ready"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_readyrestart" = "0"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_respawntime" = "0"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_restartround" = "0"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_scoring" = "0"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_scoring_bonus_allies" = "-1"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_scoring_bonus_axis" = "-1"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_scoring_delay" = "60"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_scoring_values_allies" = "111111"
L 10/13/2008 - 22:13:10: Server cvar "mp_clan_scoring_values_axis" = "111111"

Autor:  [WING] Black Knight [ 13.10.2008, 21:27 ]
Betreff des Beitrags: 

Na da haben wir es doch. :) Er findet die admin_MM_i386.so nicht.

Die Datei muss sich unter
Code:
/home/gameserver/hlds/dod/addons/adminmod/dlls/
befinden.

Autor:  FO [ 13.10.2008, 21:37 ]
Betreff des Beitrags: 

:) ich hatte schon zu hoffen gewagt, als du sagtest "Na da haben wirs doch" :)

es geht immernoch noch nicht. ich kopiere die logfile:
L1013003.log
L 10/13/2008 - 22:33:51: Log file started (file "logs/L1013003.log") (game "dod") (version "47/1.1.2.5/Stdio/3651")
L 10/13/2008 - 22:33:51: Loading map "dod_anzio"
L 10/13/2008 - 22:33:51: Server cvars start
L 10/13/2008 - 22:33:51: Server cvar "admin_highlander" = "0"
L 10/13/2008 - 22:33:51: Server cvar "admin_ignore_immunity" = "0"
L 10/13/2008 - 22:33:51: Server cvar "admin_mod_version" = "2.50.60 (MM)"
L 10/13/2008 - 22:33:51: Server cvar "admin_quiet" = "0"
L 10/13/2008 - 22:33:51: Server cvar "allow_client_exec" = "0"
L 10/13/2008 - 22:33:51: Server cvar "ami_sv_maxplayers" = "0"
L 10/13/2008 - 22:33:51: Server cvar "amv_private_server" = "0"
L 10/13/2008 - 22:33:51: Server cvar "coop" = "0"
L 10/13/2008 - 22:33:51: Server cvar "deathmatch" = "1"
L 10/13/2008 - 22:33:51: Server cvar "default_access" = "0"
L 10/13/2008 - 22:33:51: Server cvar "edgefriction" = "2"
L 10/13/2008 - 22:33:51: Server cvar "max_queries_sec" = "3.0"
L 10/13/2008 - 22:33:51: Server cvar "max_queries_sec_global" = "30"
L 10/13/2008 - 22:33:51: Server cvar "max_queries_window" = "60"
L 10/13/2008 - 22:33:51: Server cvar "metamod_version" = "1.19"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_match" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_match_warmup" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_ready_signal" = "ready"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_readyrestart" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_respawntime" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_restartround" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_scoring" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_scoring_bonus_allies" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_scoring_bonus_axis" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_scoring_delay" = "60"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_scoring_values_allies" = "111111"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_scoring_values_axis" = "111111"
L 10/13/2008 - 22:33:51: Server cvar "mp_clan_timer" = "20"
L 10/13/2008 - 22:33:51: Server cvar "mp_consistency" = "1"
L 10/13/2008 - 22:33:51: Server cvar "mp_fadetoblack" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_falldamage" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_flashlight" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_footsteps" = "1"
L 10/13/2008 - 22:33:51: Server cvar "mp_forcecamera" = "1"
L 10/13/2008 - 22:33:51: Server cvar "mp_forcechasecam" = "1"
L 10/13/2008 - 22:33:51: Server cvar "mp_friendlyfire" = "0"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitallies30cal" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliesbar" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliesbazooka" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliescarbine" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliesgarand" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliesgreasegun" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliesmortar" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliesspring" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitalliesthompson" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxisfg42" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxisfg42s" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxisk43" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxiskar" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxismg34" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxismg42" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxismortar" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxismp40" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxismp44" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxispschreck" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitaxisscopedkar" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitbritassault" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitbritlight" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitbritmg" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitbritmortar" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitbritpiat" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_limitbritsniper" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "mp_logfile" = "1"
L 10/13/2008 - 22:33:51: Server cvar "mp_timelimit" = "0"
L 10/13/2008 - 22:33:51: Server cvar "pausable" = "1"
L 10/13/2008 - 22:33:51: Server cvar "public_slots_free" = "0"
L 10/13/2008 - 22:33:51: Server cvar "reserve_slots" = "0"
L 10/13/2008 - 22:33:51: Server cvar "reserve_type" = "0"
L 10/13/2008 - 22:33:51: Server cvar "sv_accelerate" = "10"
L 10/13/2008 - 22:33:51: Server cvar "sv_aim" = "1"
L 10/13/2008 - 22:33:51: Server cvar "sv_airaccelerate" = "10"
L 10/13/2008 - 22:33:51: Server cvar "sv_airmove" = "1"
L 10/13/2008 - 22:33:51: Server cvar "sv_allowupload" = "1"
L 10/13/2008 - 22:33:51: Server cvar "sv_bounce" = "1"
L 10/13/2008 - 22:33:51: Server cvar "sv_cheats" = "0"
L 10/13/2008 - 22:33:51: Server cvar "sv_clienttrace" = "1"
L 10/13/2008 - 22:33:51: Server cvar "sv_clipmode" = "0"
L 10/13/2008 - 22:33:51: Server cvar "sv_contact" = ""
L 10/13/2008 - 22:33:51: Server cvar "sv_friction" = "4"
L 10/13/2008 - 22:33:51: Server cvar "sv_gravity" = "800"
L 10/13/2008 - 22:33:51: Server cvar "sv_logblocks" = "0"
L 10/13/2008 - 22:33:51: Server cvar "sv_maxrate" = "0"
L 10/13/2008 - 22:33:51: Server cvar "sv_maxspeed" = "320"
L 10/13/2008 - 22:33:51: Server cvar "sv_minrate" = "0"
L 10/13/2008 - 22:33:51: Server cvar "sv_password" = ""
L 10/13/2008 - 22:33:51: Server cvar "sv_proxies" = "1"
L 10/13/2008 - 22:33:51: Server cvar "sv_region" = "-1"
L 10/13/2008 - 22:33:51: Server cvar "sv_stepsize" = "18"
L 10/13/2008 - 22:33:51: Server cvar "sv_stopspeed" = "100"
L 10/13/2008 - 22:33:51: Server cvar "sv_uploadmax" = "0.5"
L 10/13/2008 - 22:33:51: Server cvar "sv_voiceenable" = "1"
L 10/13/2008 - 22:33:51: Server cvar "sv_wateraccelerate" = "10"
L 10/13/2008 - 22:33:51: Server cvar "sv_waterfriction" = "1"
L 10/13/2008 - 22:33:51: Server cvars end
L 10/13/2008 - 22:33:52: [ADMIN] Fully initializing data.
L 10/13/2008 - 22:33:52: Server cvar "public_slots_free" = "32"
L 10/13/2008 - 22:33:52: Server cvar "ami_sv_maxplayers" = "32"
L 10/13/2008 - 22:33:52: Started map "dod_anzio" (CRC "-2145683681")
L 10/13/2008 - 22:33:52: Server cvar "mp_timelimit" = "30"
L 10/13/2008 - 22:33:52: Server cvar "sv_maxrate" = "6000"
L 10/13/2008 - 22:33:52: Server cvar "pausable" = "0"
L 10/13/2008 - 22:33:52: Server cvar "sv_aim" = "0"
L 10/13/2008 - 22:33:52: Server cvar "sv_clienttrace" = "3.5"
L 10/13/2008 - 22:33:52: Server cvar "sv_maxspeed" = "500"
L 10/13/2008 - 22:33:52: Server cvar "mp_falldamage" = "1"
L 10/13/2008 - 22:33:52: Server cvar "default_access" = "1"
L 10/13/2008 - 22:33:52: Server cvar "reserve_type" = "2"
L 10/13/2008 - 22:33:55: Server cvar "sv_region" = "255"
L 10/13/2008 - 22:34:14: "FO<1><STEAM_ID_PENDING><>" connected, address "91.67.54.18:27005"
L 10/13/2008 - 22:34:14: [ADMIN] Loading users from file 'addons/adminmod/config/users.ini'
L 10/13/2008 - 22:34:14: [ADMIN] WARNING: Included file 'addons/adminmod/config/masteradmins.ini' seems to be empty (length 0).
L 10/13/2008 - 22:34:14: [ADMIN] Loaded 1 users
L 10/13/2008 - 22:34:14: [ADMIN] Loading vault records from file 'addons/adminmod/config/vault.ini'
L 10/13/2008 - 22:34:14: [ADMIN] WARNING: File 'addons/adminmod/config/vault.ini' seems to be empty (length 0).
L 10/13/2008 - 22:34:14: [ADMIN] Loaded 0 vault records
L 10/13/2008 - 22:34:14: [ADMIN] Loading plugins from file 'addons/adminmod/config/plugin.ini'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_antiflood.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_antiflood.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_antiflood.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_base.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_base.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_base.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_chat.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_chat.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_chat.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_cheat.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_cheat.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_cheat.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_hldsld_mapvote.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_hldsld_mapvote.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_hldsld_mapvote.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_message.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_message.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_message.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_retribution.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_retribution.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_retribution.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile: fopen 'dod/addons/adminmod/scripts/plugin_fun.amx' failed: No such file or directory.
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: CPlugin::LoadFile failed for plugin 'dod/addons/adminmod/scripts/plugin_fun.amx'
L 10/13/2008 - 22:34:14: [ADMIN] ERROR: LoadPlugin on plugin 'dod/addons/adminmod/scripts/plugin_fun.amx' failed. Plugin not loaded.
L 10/13/2008 - 22:34:14: [ADMIN] Loaded 0 plugins
L 10/13/2008 - 22:34:14: [ADMIN] WARNING: No plugins were loaded. This may not be what you intended!
L 10/13/2008 - 22:34:15: "FO<1><STEAM_0:0:0000000><>" STEAM USERID validated
L 10/13/2008 - 22:34:16: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:16: Server cvar "public_slots_free" = "31"
L 10/13/2008 - 22:34:17: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:25: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:25: "FO<1><STEAM_0:0:00000000><>" entered the game
L 10/13/2008 - 22:34:27: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:25: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:25: "FO<1><STEAM_0:0:00000000><>" entered the game
L 10/13/2008 - 22:34:27: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:27: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:27: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:27: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:27: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:27: [ADMIN] Scripting is disabled. (No mono-script file defined. (cvar script_file))
L 10/13/2008 - 22:34:27: [ADMIN] Scripting


Sorry, war nur die halbe logfile.

Autor:  [WING] Black Knight [ 13.10.2008, 21:58 ]
Betreff des Beitrags: 

Das reicht schon.

Jetzt fehlen ihm die Admin Mod Plugins

/home/gameserver/dod/addons/adminmod/scripts/

Irgendetwas ist bei Deiner Installation massiv schief gelaufen...

Autor:  FO [ 13.10.2008, 22:01 ]
Betreff des Beitrags: 

in welcher Datei gebe ich das richtige Verzeichnis denn an? bzw. die richtigen Pfade zu den gesuchten Dateien?
*verwirrt*

Autor:  [WING] Black Knight [ 14.10.2008, 16:51 ]
Betreff des Beitrags: 

Eigentlich gibst Du das in der Regel gar nicht an. Es gibt einfach einige Standardverzeichnisse, in denen Admin Mod die Dateien erwartet.

Ich würde Dir raten einfach mal die manuelle Installation auszuprobieren. Damit sollte es eigentlich hinhauen:

?q=node/view/17

Autor:  FO [ 14.10.2008, 18:06 ]
Betreff des Beitrags: 

Okay, ich habe das alte Verzeichnis dod/addons/ samt Unterverzeichnisse gelöscht und führe nun die Manuelle Installation durch.

Eine Frage noch zur 64 Bit Version:
Woher weiß ich, ob ich die 64 Bit Version habe? Wo kann ich das nachlesen?


Da du weiter oben zur liblist.gam geschrieben hattest, dass ich woh eher die i386.so nehmen soll, statt der 64, gehe ich erstmal davon aus, dass ich die 32 Bit Version habe. schlimmstenfalls ändere ich eben die betreffenden Dateien.

Die Installation war erfolgreich :) meta list zeigt mir den Admin Mod an und beim admin_command admin_version schien auch alles zu funktionieren :)

Nun habe ich aber noch eine letzte Frage zur Installation:
Wo speichere ich die adminpass.cfg ab? Im /dod/ Verzeichnis?
Und schreibe ich in die letzte Zeile der server.cfg noch exec addons/adminmod/config/adminpass.cfg ? Oder wie wird die adminpass.cfg ausgeführt?

Autor:  Sir Drink a lot [ 15.10.2008, 07:15 ]
Betreff des Beitrags: 

Die adminpass.cfg kommt auf Deinen Rechner in Dein Verzeichnis ;-)

Müsstest Dir dann eine Verknüpfung zu Deinem Server anlegen und das +exec adminpass.cfg dort in die Verknüpfung schreiben.

Autor:  [WING] Black Knight [ 15.10.2008, 19:35 ]
Betreff des Beitrags: 

Genau!

?q=node/view/145

Autor:  FO [ 16.10.2008, 19:36 ]
Betreff des Beitrags: 

Super, danke! Ich bin zuversichtlich, dass das klappen wird!
Ich hatte gestern und heute Probleme mit meinem Modem, ich weiß auch nicht, wann ich wieder rausfliegen, theoretisch jeden Moment!

Ich danke euch auf jeden Fall für die Hilfe :)

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