hey ho
leider hab ich ein prop hab jetzt ne weile nichts merh mit adminmod gemacht
und mich jetzt versucht adinmod auf einen server zu installieren (haben uns einen server gemietet)
so habe metamod und adminmod und statsme installiert allerdings auf meinen dedicaitet server auf meinem privat rechner zum testen leuft einwandfrei auch mit users.ini usw leuft alles wie ich wollte
so den den server den wir gemietet habe
können wir über eine hompage einstellen aber in der funktion nicht ser umfangreich
und über einen ftp server, das hab ich gemacht
so allerdings leuft das mit linux nicht mit windows also muss ich doch nur die dlls endern also zb an stelle von
admin_MM.dll zu admin_MM_i386.so usw
und dan halt noch die pfade in der zb server.cfg endern
was funzt bis jetzt
ich connecte und bekomme auch sofort den richtigen accses
1. alerdings die anderen nicht also die welche ich auch noch in die users.ini eingetragen hab komisch
2. statsme wird überhauptnicht geladen
ka wiso
habe in metamod den pfad der .so geschreiben
linux addons/statsme/dlls/statsme_mm_i386.so
sonst hab ich statsme heruntergeladen und komplet in addons eingefügt wie auf meinem windwos test server hat einwandfrei gefunzt
hir nicht ?
so
linux server.cfg
// ServHost.de Standart Server Konfiguration
// Dieses Konfigurationsfile ist nach eigenen Wünschen editierbar
// Stand: 01.03.2005
// Name des Servers
// Ein by
www.ServHost.de wäre lieb
// Helft uns mit Werbung unsere günstigen Preise zu halten
// und die Qualität weiter zu verbessern! Es ist euer Vorteil!
hostname "**Teestube-Oettingen** - by
www.ServHost.de"
//Serverpasswort
//sv_passwort "servhost"
// Rcon Passwort
rcon_password "test"
// Banned.cfg
exec banned.cfg
//Adminrechte
user_file addons/adminmod/config/users.ini
password_field "_Oettingen"
use_regex 0
encrypt_password 0
// Counterstrike spezifische Einstellungen
mp_autokick 1
mp_autoteambalance 1
mp_c4timer 35
mp_flashlight 0
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 3
mp_friendlyfire 0
mp_hostagepenalty 3
mp_limitteams 2
mp_logmessages 1
mp_mapvoteratio 0.6
mp_roundtime 5
mp_timelimit 30
mp_tkpunish 1
sv_restartround 0
// Generelle Halflife Cvars
decalfrequency 60
log on
mp_falldamage 1
pausable 0
max_queries_sec "50"
max_queries_sec_global "100"
max_queries_window "300"
sv_aim 0
sv_cheats 0
sv_maxrate 25000
sv_maxspeed 320
sv_minrate 4000
sv_region "3"
//
exec addons/adminmod/config/adminmod.cfg
linux liblist.gam
game "Counter-Strike"
url_info "
www.ServHost.de"
url_dl ""
version "1.6"
size "184000000"
svonly "0"
secure "1"
type "multiplayer_only"
cldll "1"
hlversion "1111"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
gamedll_linux "addons/metamod/dlls/metamod_i386.so"
trainmap "tr_1"
linux metamod
plugins.ini
linux addons/adminmod/dlls/admin_MM_i386.so
linux addons/statsme/dlls/statsme_mm_i386.so
linux adminmod.cfg
// (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
echo Executing Admin Mod config file
// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
admin_balance_teams 0
// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
admin_bot_protection 0
// This is the message displayed to everyone after connecting.
admin_connect_msg "Welcome to the Real World..."
// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
admin_cs_restrict 0
// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
admin_debug 0
// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
admin_fun_mode 0
// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
admin_fx 0
// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
admin_gag_name 0
// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
admin_gag_sayteam 0
// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
admin_highlander 0
// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
admin_ignore_immunity 0
// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
admin_plugin_file "addons/adminmod/config/plugin.ini"
// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
admin_reconnect_timeout 300
// Message displayed to users who try to execute commands that
// they don't have the appropriate access rights for.
admin_reject_msg "You do not have access to this command."
// How often, in seconds, the repeat_message should be shown on
// the screen during the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
admin_repeat_freq 600
// Message that is show to everyone on the server every
// ten minutes by the message plugin.
admin_repeat_msg "Original [OeTTINGER] CS Server Deluxe"
// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
admin_quiet 0
// This file is used to store configuration data across maps
// and even across server restarts.
admin_vault_file "addons/adminmod/config/vault.ini"
// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
admin_vote_autostart 0
// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
admin_vote_echo 0
// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
admin_vote_freq 600
// Controls how many times the current map can be
// extended for thirty minutes
admin_vote_maxextend 0
// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
admin_vote_ratio 60
// Ability to make clients execute commands
// (0=disabled, 1=enabled)
allow_client_exec 0
// When set to 0, and debug is enabled, Admin Mod passwords
// will not be logged in cleartext.
amv_log_passwords 0
// Private server option. If enabled, only users listed in
// users_file or ips_file are allowed to access the server.
amv_private_server 0
// The message displayed to users who do not get granted
// access to a private server
amv_prvt_kick_message ""
// The time during which an admin can reconnect to the server into
// a *different* slot than before without losing his admin access rights.
// Maximum is 90 seconds.
amv_reconnect_time 0
// Defines the max time length in seconds of voting process.
amv_vote_duration 30
// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 1
// Whether to use encrypted passwords or not.
// 0: disabled
// 1: encrypt using Unix crypt() (Linux ONLY)
// 2: encrypt using MD5 hash
// 3: encrypt using MySQL PASSWORD() (MySQL ONLY)
encrypt_password 0
// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
file_access_read 0
// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
file_access_write 0
// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
ips_file 0
// Ratio of players who must vote 'yes' to a kick for
// it to be successful.
kick_ratio 60
// Ratio of players who must vote 'yes' to a map change
// for it to be successful.
map_ratio 80
// List of maps people are allowed to vote for. "" to disable.
// Disable to enable all maps and use list from mapcycle.txt.
maps_file ""
// The file (relative to the <mod> dir) that
// reserved models are loaded from. "" to disable.
models_file ""
// The message shown to someone who gets kicked for
// trying to use a reserved model.
models_kick_msg "[ADMIN] That model is reserved on this server."
// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
nicks_kick_msg "[ADMIN] That name is reserved on this server."
// Password_field...first password of the setinfo line
// If password_field is "_pw-AdminMod", the setinfo will be
// setinfo "_pw-AdminMod" "password-in-users.ini"
password_field _Oettingen
// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
pretty_say 1
// Controls how many (number) of the server's slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
reserve_slots 0
// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
reserve_slots_msg "There are no reserved slots available on the server."
// This controls how reserve slots work on the server. See documentation.
reserve_type 0
// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
use_regex 0
// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
users_file "addons/adminmod/config/users.ini"
// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
vote_freq 180
// Location of word filter file. "" to disable, or something
// like "wordlist.txt" if enabled
words_file ""
und hir noch die
linux users.ini
//Billabong
STEAM_0:0:4688094::131071
//Kuhr
STEAM_0:0:2182784::45055
//Langer
STEAM_0:0:7528731::45055
//Wickerman
STEAM_0:0:6560605::45055
//Schuschu
STEAM_0:1:9214917::45055
//Simpel
STEAM_0:0:7930690::45055
//Andi
STEAM_0:1:7231414::131071
//simpson
STEAM_0:1:7120972::45055
//clan Kürzel
also die anderen die als admin connecten sollen haben nichts an ihrem cs verändert
ich dachte eigendlich das sie sobald sie auf den server connecten adminmod acces bekommen hm
großes thx schon im voraus