Plugins.ini
hab ich net !!
exec.cfg
mhh wo soll die sein ??
server.cfg
///////////////////////////////////////////////////////////////
// Admin Mod Server Configuration Variables //
///////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
// This file allows you to set Server Configuration Variables //
// (CVARs for short) related to Admin Mod functionality. //
// //
// (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
////////////////////////////////////////////////////////////////////////////
// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
// This is the message displayed to everyone after connecting.
// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
// Message displayed to users who try to execute commands that
// they don't have the appropriate access rights for.
// How often, in seconds, the repeat_message should be shown on
// the screen suring the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
// Message that is show to everyone on the server every
// ten minutes by the message plugin.
// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
// This file is used to store configuration data across maps
// and even across server restarts.
// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
// Controls how many times the current map can be
// extended for thirty minutes
// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
// Ability to make clients execute commands
// (0=disabled, 1=enabled)
// If set to 1, players who try to crash the server by using
// non-printable characters in mid-game will be banned from
// the server for 24 hours. Regardless of this variable's
//setting, offenders will be kicked if they do this.
// (0=disabled, 1=enabled)
// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
// encrypt_password, for LINUX ONLY, whether to use
// encrypted passwords or not
// (0=disabled, 1=enabled)
// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
// This is only used with the old script system and is not
// needed with the new plugin system
// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
// Ratio of players who must vote 'yes' to a kick for
// it to be successful.
// Ratio of players who must vote 'yes' to a map change
// for it to be successful.
// List of maps people are allowed to vote for. 0 to disable.
// Disable to enable all maps and use list from mapcycle.txt.
// The file (relative to the <mod> dir) that
// reserved models are loaded from. 0 to disable.
// The message shown to someone who gets kicked for
// trying to use a reserved model.
// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
// Password_field...first password of the setinfo line
// If password_field is "pw-AdminMod", the setinfo will be
// setinfo "pw-AdminMod" "password-in-users.ini"
// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
// Controls how many (number) of the server's slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
// This controls how reserve slots work on the server. See documentation.
// NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored.
// Define the path to the script file here, if you don't want
// to use the plugin system.
// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
// Location of word filter file. 0 to disable, or something
// like "wordlist.txt" if enabled
// +---------------------------------+
// | |
// | KaReL's GUI Admin Mod Installer |
// | |
// +---------------------------------+
admin_balance_teams "0"
admin_bot_protection "0"
admin_connect_msg "Welcome to the Real World..."
admin_cs_restrict "0"
admin_debug "0"
admin_fun_mode "0"
admin_fx "0"
admin_gag_name "0"
admin_gag_sayteam "0"
admin_highlander "0"
admin_ignore_immunity "0"
admin_plugin_file "plugin.ini"
admin_quiet "0"
admin_reconnect_timeout "300"
admin_reject_msg "You do not have access to this command."
admin_repeat_freq "600"
admin_repeat_msg "This server is using Admin Mod"
admin_vault_file "vault.ini"
admin_vote_autostart "0"
admin_vote_echo "0"
admin_vote_freq "600"
admin_vote_maxextend "0"
admin_vote_ratio "60"
allow_client_exec "0"
amv_autoban "0"
default_access "1"
encrypt_password "0"
file_access_read "0"
file_access_write "0"
help_file "admin_help.cfg"
ips_file "0"
kick_ratio "60"
map_ratio "80"
maps_file "1"
models_file "0"
models_kick_msg "[ADMIN] That model is reserved on this server."
mysql_dbtable_ips "ips"
mysql_dbtable_models "models"
mysql_dbtable_plugins "plugins"
mysql_dbtable_users "users"
mysql_dbtable_words "words"
mysql_host "127.0.0.1"
mysql_pass "milk"
maps_file "maps.ini"
mysql_user "moocow"
nicks_kick_msg "[ADMIN] That name is reserved on this server"
password_field "pw-home"
pretty_say "1"
reserve_slots "0"
reserve_slots_msg "!HIER SIND KEINE SLOTS MEHR FREI ALSO VERPISS DICH UND SPIEL WO ANDERS!"
reserve_type "0"
script_file "cstrike/dlls/admin.amx"
use_regex "0"
users_file "users.ini"
vote_freq "180"
words_file "0"
adminmod.cfg
hab ich auch kein plan wo die sein soll ...
plugin.ini
dlls/plugin_base.amx
dlls/plugin_chat.amx
dlls/plugin_cheat.amx
;dlls/plugin_CS.amx
dlls/plugin_hldsld_mapvote.amx
dlls/plugin_message.amx
dlls/plugin_retribution.amx
dlls/plugin_spawn.amx
;dlls/plugin_TFC.amx
dlls/plugin_fun.amx